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11/20/2010 12:54:42 AM
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Bungie Weekly Update: 11/19/2010

Heading in the right cardinal direction. [url=/news/content.aspx?type=topnews&cid=29828] click for full story [/url]

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  • Late, but still. Bad kitty! No biting!

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  • @DethBySword No, bad! :P [Edited on 11.29.2010 10:11 AM PST]

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  • There is an issue I would like to see addressed; Being the last person to quit a Firefight = Quit Ban. Why, it's not ruining any other players gaming experience. For the last couple of days I have had multiple quit bans due to networking issues. I believe it is due to my roommates hogging up the cable bandwidth. In most circumstances I will be playing a Big Team Battle, then it will black screen and everyone will drop but me. After that I will receive a quit ban. In one game it even finished, score limit reached and I lagged out during the carnage report resulting in another quit ban. I have no reason to quit a matchmaking game, on average I am a very effective player and this is becoming a serious inconvenience.

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  • Can't wait to play the new maps

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  • yaa it is

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  • That Falcon overkill made me jealous; a feat which few pilots in any game can accomplish.

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  • i was credit banned and i wasent even boosting thus results in me betraying my teammates for 2 weeks straight

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  • I love the before and after on the maps. At first I didn't mouse over the pictures, but I was sure they couldn't be the actual things; the difference between the before and after was amazing. As for the complaints from the community, I haven't been able to play as much as I would like, so none from me yet... However, if a significant amount of people are having problems, Bungie has generally (in my experience) been good about staying on top of things; hopefully this is no exception.

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  • That's my screenshot! :) The monitor one, ~Peripheral~, that is.

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  • Stoshs cat is mean [Edited on 11.22.2010 6:29 PM PST]

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  • Great update cant wait for the new maps :)

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  • I came here wanting to read the whole "Hey, sorry our game is broken, but don't worry because we're busy fixing it" update that I've been expecting for quite some time now. But as always, no. I get some BS about new things I'm supposed to buy and some trying-too-hard-to-be-funny videos, one of which apparently features cats. Please, get real. Fix your game already.

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  • That cat might take a chunk of that finger off!

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  • well i think your right, look at sword base, it looks really simple but still the most FUN MAP in Reach. I think bungie should make a few simple made maps and see if it's fun or not before and bungie should only make maps like sword base, just simple:)

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  • [quote][b]Posted by:[/b] iBart NL 197 Wow, my heart jumped when i saw how simple the textures were on the new maps. For a moment, I really thought Bungie finally understood that when you don't have so many details, it's much easier to oriëntate, and more fun to play on - until I hovered my mouse over the picture. Thats just me, but I REALLY mean it: LESS detail IS MORE fun.[/quote] Can someone please reply on this, I wanna know how you guys think about it. [Edited on 11.21.2010 9:05 AM PST]

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  • I think it's horrible only because of the DMR. It's much harder to run across the map with a handfull of DMR snipers out there. It's just... If you decide to walk, it definetly comes out on a DMR fight. I think it should be made as a BTB classic map (gametype does not yet exist, but still).

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  • Wait, when is the deadline for the Forgetacular contest? I checked the original news post ([url]http://www.bungie.net/news/content.aspx?type=topnews&link=Forgetacular[/url]) and it says "You have until November 28th, 2010 to create your masterpiece." This weeks update says "November 30th is the cutoff date." Which is it? I won't be able to get on again till the 28th, so if the old date still stands, I just need to take some photos & send it in, but if there's an extra 2 days, I would love to be able to make use of them. Any chance you guys could clear this up for me? Thanks.

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  • [quote][b]Posted by:[/b] the panzie man Above angry post aside, I do wish forge world would have had more color options. [/quote] Ah this is true. And more "natural" objects are needed. At the moment I think less is definitely more when building a map. As lovely as some maps are the sea of grey makes everything mush together.

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  • [quote][b]Posted by:[/b] Marc v7 So no news adressing all the complaints and population decrease? Not only is that poor marketing for your maps, but 2 weeks from now the population could be at a low that cant be recovered from. [/quote] What complaints? And "low" population? Well there are other games out there. It's not like the days of Halo 2. Still, I'm always able to get a match whatever I choose. Am I missing something here?

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  • Nice Blame Stosh this week urk. :D

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  • That all sounds great. But no news on arena or bringing back (or not) visible true skill still just the one unforgiving play list, those new maps deserve better. maybe they will mention it next week................:)

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  • Great update. Can't wait for the new maps. :]

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  • Above angry post aside, I do wish forge world would have had more color options. Maybe one of the noble maps will change this.(forgot the name of the forge heavy one.)

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  • [quote][b]Posted by:[/b] TRIBALFIREFORCE Well I like the look of the Noble Map Pack. And there's no doubting the [i]awesome potential[/i] contained within this paragraph: [quote][b]Posted by:[/b] urk In fact, we're finding so many interesting community-crafted maps that we're thinking about rolling out multiple playlists for the key game types, each packed with a variety of offerings for you to experience and sort of test out in our live environment. Details are sketchy at the moment, but the more we play test your work, the more it looks like we need to explore a more official rotation for a lot of these maps. As we start to flesh out how and when we'll be able to commit to doing that (or even if) I'll make sure to keep you up to speed in this space.[/quote] ...if that comes true, it would be truly fantastic. But I, like many others on here, was hoping for at least a few words addressing some of the issues raised by the community. Even if it was just an acknowledgement of some of the more minor concerns; changes which would increase playability without fundamentally changing the gameplay itself - like... [b]Playlist update[/b] -Elite Slayer playlist added ([b]Elite Slayer removed from TS playlist[/b]) Elite Slayer playlist consisting of the following gametypes with loadouts modified accordingly: -Elite Slayer (Armour Lock removed) -Elite SWAT -Elite Snipers -Elite + Spartan Multi-Team -Elites vs Spartans Slayer -Elite BTB ...or something like that. I can't imagine it would take much for this kinda thing to be implemented and it would address one of the most common concerns expressed in the playlist forums. These kind of changes would at least keep a large portion of the community playing whilst a more radical Title Update is being developed. (Which I estimate will not arrive until January at the earliest, when compared with similar updates for H2 and H3, if indeed it ever arrives.)[/quote] To bad every map will be GREEN AND GREY. No variety what so ever. I could care less about new maps if THERE ALL GOING TO LOOK THE SAME.

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  • Oh and if I see one more green and grey map in rotation, I'm selling Reach back to Gamestop.

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  • Not a single thing worth reading in the update.

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