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3/23/2011 11:20:32 AM
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[quote][b]Posted by:[/b] no weakness [quote][b]Posted by:[/b] Lord Bryne Since I'm not interested in continuing the joke, here's a serious response: isn't accounting and reacting a skill in and of itself? Lots of people like to say you can't deal with random. Well, not every time no. But a skilled/experienced player will come out on top far more often than not, right? And that's what sets them apart. I like using poker as an analogy.[/quote]I'll stick with your poker analogy and say this: Armor Lock is similar to having an Ace up your sleeve. Nobody knows you have it [/quote]Here's where your analogy flops (ho ho ho, poker jokes). Ever hear the expression "fool me once, shame on you. Fool me twice, shame on me?" If you're not paying attention to the big red name that shows up once you see an Armor Locker, then you really need to start. You only get the element of surprise once unless you're changing AAs frequently between deaths. Once I see someone use Armor Lock, I will assume he/she is using it until I see them use a different AA and only fight them at range if at all possible. I'll attempt to have a teammate or two focus-fire them with me whenever possible so they don't have time to activate it. I won't waste stickies on them unless I've personally seen them lock twice/lock long enough to not be able to shed it. You know who they are; you know what they have. Make them play the game on your terms instead of you playing on theirs. Honestly, though, the whole poker analogy featuring a card cheat is completely off base. AL is within the rules of the game; no matter how much it annoys you, it ain't cheating.
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