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Destiny

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Edited by Volactic Milk: 2/8/2016 10:00:48 PM
55

(NEW IDEA) Being Kidnapped by Fallen DLC

[b]EDIT: Huge thanks to Digital Curse for making a video about my idea! If you want to here the audio version of this idea, watch the video! Also make sure to subscribe to Digital Curse cause he's pretty awesome! :)[/b] I had a cool idea about learning more about the Fallen... This new DLC would start off as normal... Except a new event of the earth has opened up called 'The Epilogue' Once starting the mission, you'll get caught up on what's going on with a cutscene with your guadian talking with Cayde, Rey, and Zavala at the round table talking about how Shaxx has disappeared off the radar for reasons unknown... It'll then go to a cutscene of you flying to a new place on earth with a new house of Fallen fighting against the House of Kings. You'll have to fight your way to the end where you'll be met with a dead end and a cutscene. During this cutscene, your ghost will start scanning a piece of armor believed to be Shaxx's. Your Ghost is then swatted out of the air and into the ground while you get tazed by this new Fallen House leader called Narviks, the Assassin. Upon completing this mission, you'll wake up inside a cell. You begin to feel weird and shaky, you get the feeling that you have a new purpose, Narviks finds you and tell you that you've been asleep for a few days and that you are to fight for the Fallen. All guns you have will be in the vault now and all your armor is now fallen themed and you can't switch them out... This new area called 'The Illusionists Nest' is a new Tower like area where you'll be given missions... (If you go back to orbit, you will not have any of the gear given and instead have back all the stuff you already had, this way you can still play all other modes and missions, but when you join back... You'll have all the stuff you've obtained through this new story still. You will have around a 6-7 mission adventure going to Cosmodrome, The Nest of Illusion, Venus, and Moon. Some missions will allow you to walk out from the nest and seek out something, upon leaving the area, you'll be able to use guns again and you'll be switched to first person. When going to an area out side of the area, you'll be dropping out of fallen ketches with a team of Fallen that will aid you in your fight against other enemies. The 6th mission of the story will Aquire you to go out into the nest searching for a radio frequency, random fallen houses along with hive will be out in the area to attack you. There will also be patrols from the nest to attack enemies as well. During this mission you'll have to find the radio, it will be free roam which also includes climbing on trees. Once finding the radio, you'll be brought with a cutscene... Upon grabbing the radio, you'll hear a click of a gun against your head. Upon looking up, you see Shaxx... You don't remember him, but he recognizes you and he tries to tell you that you are all messed up in the head, when Shaxx tries to take off the leach that is messing up your mind, you hit him and take the gun away from him, he is able to slightly pry off the leach... Your screen starts shaking as your character has half of his mind controlled and half of it not... Shaxx looks up at you and says 'Do what you have to do...' Your character pulls the trigger and Shaxx falls down... The leach falls off completely and you realize what you did... Your sadness get interrupted when Narviks finds you. He knocks you out and you wake back up in the cell... This final mission, you'll escape from the cell and obtain a Legendary Auto Rifle called Narviks Reign and you will fight Narviks with his own gun... This fight has two stages, the first stage you must weaken his shield by shooting the reactors when he is near them, this will electrify him and slowly bring down his shield. The 2nd stage is an all out fast paced fight of Bullets versus Narviks. The field will break away for this stage and you'll have a medium sized circle platform to run around on. His attacks involve disappearing with his cloak device and reappearing with a slice, and standard melee. [b]NO ADDS WILL BE IN THE SECOND STAGE, ONLY THE FIRST.[/b] Upon defeating him, you get a cutscene where you grab the Hand Cannon that he took from you when you killed Shaxx and you will shoot him in the head. You will go into his treasure room and reactivate your ghost and will get to grab 3 of 12 Legendary guns, Narviks Revenge - Pulse Rifle Narviks Fire - Hand Cannon Narviks Reign - Auto Rifle Narviks Scout - Scout Rifle The Assassin's Pain - Shotgun The Assassin's Drought - Sidearm The Assassin's Coil - Fusion Rifle The Assassin's Wing - Sniper Rifle Shaxx's Remorse - Machine Gun Shaxx's Fury - Rocket Launcher Winners Knife - Sword You will be returned to orbit and will find the effects of what you just played -Every mission just played is available to play without replaying the entire saga -The Illusion's Nest is available to play on -Saladin is now the new Crucible Handler -House of Illusionists are on the Moon, Earth, and Venus -Saladin will have a new 2nd menu option when IB comes around and his plate will be on fire when IB comes around -Saladin will still be where he usually is instead of down in the Guardian Hall/Vanguard Hall. -Everyday you can give flowers for free to Shaxx for 50 reputation to remember him. Upon returning to the tower, you will be greeted by a cutscene about Shaxx's funeral, he is buried in the place where Iron Banner takes place, the place in the tower will now be open to go into forever now, in respect for Shaxx. Upon everyone leaving, Cayde comes to you and gives you back the gun that you used to kill Shaxx and Narviks. You are told to keep it forever and to remember him. This gun is called Warriors Memories and is an Exotic hand cannon. [b]TL;DR[/b] [spoiler]A new fallen themed DLC with a strong story. Shaxx is reported missing and you go to find him. You get kidnapped and get brainwashed to serve for a new Fallen House. The Illusionists Nest is a new Tower like area. Missions will allow you to have Fallen teammates and all guns previously owned are not allowed to be used in this story until completion, you will obtain guns to use during the story. You search for radio signal but find Shaxx, he takes off the leach that is brainwashing you halfway off before you overtake him and shoot him and kill Shaxx, leach falls off and Narviks the leader kidnaps you again. You kill Narviks with his own weapon and go home. You obtain an Exotic HC (Same one used to kill Shaxx and Narviks with) called 'Warriors Memory'[/spoiler]

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