At the moment the meta for this game happens to consist of high aim assist snipers(1000 yard stare), the MIDA-multitool(high aim assist), and weapons that have upgrades that generally increase stat values outside of its first upgrade tree.
Suggestions:
[u]Sniper Rifles[/u]
-Increased stow times
[u]MIDA-Multitool[/u]
-Slightly decrease aim assist to 82
[spoiler]That is the second highest aim assist scout rifle. The Mida currently stands at 90 Aim assist.[/spoiler]
[u]Auto rifles[/u]
-Increase stability
(For consistency in close to mid ranges)
[spoiler]Relative to the autorifle archetype. Higher stability buff to high impact/Low rof auto rifles. A player should seldomly have to worry about hitting auto rifle shots from close to medium ranges.[/spoiler]
-Slightly decreased accuracy
(For less consistency past mid ranges)
[u]Fusion rifles[/u]
-Restore previous numbers
[spoiler]Nobody EVER asked bungie to change these. Their stats need to hold solid as they were after they slightly tweaked the cone.[/spoiler]
[u]Heavy machine guns[/u]
Most heavy machine guns have no problems performing from longer distances. The differences between each heavy machine gun is not enough to choose choose one over something with high stability and impact.
-Decrease range values
[u]Consistent upgrades[/u]
[u]Rangefinder[/u] ruins shotgun balance.
Range finder, Hidden hand, headseeker, and other upgrades that give actively consistent buffs should not be given as random rolls on any weapons. They increase weapon stat values without correct compensation within an upgrade path. They should be upgrades that are predetermined on specific weapons, that way their stats can be balanced fairly. Otherwise everyone will only build weapons to push stats.
This can be done on weapons that are dropped within certain public event, and in raids. Giving players more incentive to look for these weapons. [spoiler]An example would be the Found Verdict, the gun drops with the same rolls and was highly sought after. Not to say that would be the only rolls, but they would be the kind you normally dont get or see.[/spoiler]
[u]Truth[/u]
-Remove tripod
[spoiler]The truth is an accurate weapon. When aimed correctly the kill is certain. With no need to reload after every 2 rockets the amount of time it takes to get a kill can easily out do any other rocket/Heavy weapon. This can be seen most specifically in Trials of Osiris.[/spoiler]
[u]Dragon's Breath[/u]
-Switch Trigger release to trigger press
-Add burn damage
-Increase reload time
All exotic heavy weapons, including rocket launchers should by default automatically spawn with slightly larger amounts of heavy ammo. Every rocket launcher should have 3 rockets, as they do take up an exotic slot.
This is also a discussion on how to improve the gun balance in the game as well as their mechanics. Whats above are just my personal ideas. Comment below if you have anything solid to conrtibute or build off of. Otherwise [b]do not comment[/b].
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*yawn* another person that doesn't understand how aim assist works and wants to cry over it.
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All I see on the forums is "aim assist this, aim assist that", and I'm thinking, "What about special ammo? What about map design? What about playing smarter? What about that completely unnecessary shotgun nerf?".
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Yes you're right aim assistance puts the reticle on the head & pulls the trigger for you. Bullets shoot through walls & curve around corners. This is why you & every other shotgun primary user can just pick up a sniper & have a 100% headshot ratio. Must be why everyone gets headshot quadfeeds with snipers every game. Every time you pull the trigger you get a head shot, even when hip-firing. Yeah aim assistance is really op, must be why mida is so ridiculously op anyone who uses it wins the game. It's not like there are guns with faster ttk's or anything. [spoiler]kek[/spoiler]
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[quote] [u]Truth[/u] [b]-Remove tripod[/b] Deadly accurate weapon that has no need to reload for that 3rd shot. The DPS is too high. Shooting 3 tracking missiles in a row with proximity at different targets in most situations leads to 3 straight kills. [u]Dragon's Breath[/u] -Switch Trigger release to trigger press -Add burn damage All exotic heavy weapons, including rocket launchers should by default automatically spawn with slightly larger amounts of heavy ammo. [b]Every rocket launcher should have 3 rockets, as they do take up an exotic slot.[/b] [/quote] Wow, I can tell you really thought this one through.
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While you're at it. Every gun now shoots kittens unless you are playing a hunter
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-blam!- no. Just no.
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can we at least go for a couple weeks before you start asking for changes? It kind of makes you look like you'll never be satisfied.
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Honestly, I don't feel that any of the above that you have mentioned need a change. If anything were to possibly happen, maybe a very slight damage boost to Auto Rifles and a very slight reduction in aim assist to snipers. As of right now, shotguns actually feel, and this is gonna sound weird but, balanced, and Mida is perfect: it's a good all around weapon, and it does take skill to use
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Dude your balancing ideas are pathetic plz stfu
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You're a douche
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Another person that has absolutely no clue what they are talking about, oh joy
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Pass.
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Can we just go a weak without someone crying for a nerf?
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I like turtles
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I still think aa is overrated
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There is nothing wrong with any of the weapons stop trying to get them a nerf. The mida is the most balanced gun ever.
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Edited by Toast Muncher: 12/14/2015 7:47:15 AMGet rid of tripod? Truth isn't that bad; stop crying. Also bring aim assist to year one snipers? Really? You know what was a year one sniper, prudence II and that has 74 aim assist.
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https://www.bungie.net/en/Forum/Post/180212066/0/0 new salt shelter!
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Machine guns are crazy strong especially since they get enough ammo to kill the whole enemy team 2-3 times over
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There will always be a new meta for anything.
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Edited by pwningall: 12/14/2015 11:32:14 AMNo to everything. This is one of the moist balanced meta games that destiny has ever had. So far I haven't found anything that is superior to another weapon class.
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Mida has no aim assist. Your idea sucks
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Leave the forums. Horrible ideas
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The LDR had more AA than the 1000yrd stare has now. Go away
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OP, a Titan, and a Warlock are sitting at a table. The Titan, a Sunbreaker, is seriously wounded, and has a broken arm and leg. The Warlock, a Stormcaller, is in perfect health, and is sitting as calm as can be. OP is pacing around the table, thinking deeply about what should be nerfed next. [b]OP:[/b] Let's see, I just got killed by a sniper... he must have been relying on that aim assist crutch! NERF SNIPER AIM ASSIST BUNGIE, OMFG!!!! [b]Warlock:[/b] Oh, will you just shut it already! Look at poor Jim over here. [i]Points at Titan.[/i] He can barely move from what your constant bickering did to him. [b]Titan:[/b] Need... super... energy... [b]OP:[/b] Don't even bother, Jim. Now you know how us Hunters, the master race, felt when you b*tched and complained about Bladedancers for a whole year. [b]Titan:[/b] Please... no more... nerfs... [b]Warlock:[/b] Okay, maybe the Sunbreaker was a little OP, but that doesn't mean every other piece of equipment in the damn game needs to be nerfed along with it! [b]OP:[/b] Oh crap! Bungie is about to buff auto rifles by... 7%! Oh no, that can't happen. [i]grabs phone.[/i] [b]Warlock:[/b] What the hell are you doing? [b]OP:[/b] Hey, Xur! I have a job for you. [b]Xur:[/b] It is my will to speak to you. [b]OP:[/b] You know that 7% buff to medium RoF Auto Rifles due this Tuesday? [b]Xur:[/b] I think the cells of this body are dying... [b]Hunter:[/b] Move the decimal point to the left a bit! [b]OP:[/b] My will is not my own... [b]OP:[/b] [i]hangs up.[/i] Weird guy... well, I just prevented a possible OP weapon buff. What's next? Let's see, I forgot to mention something... was it handcannons? No, they got nerfed ages ago... Ah, yes, Stormcaller!! [b]Warlock:[/b] What the hell!? I'm perfectly balanced!!! [b]OP:[/b] THAT GUY JUST KILLED ME FROM WAY TOO FAR AWAY!!! IT'S SO OP!!! [b]Warlock:[/b] I'm not overpowered, what the hell is wrong with you? [b]OP:[/b] ANOTHER ONE JUST KILLED ME! WHY IS IT SO OP!!! [b]Warlock:[/b] Shut up! Please stop, Bungie might hear you! [b]OP:[/b] [i]pulls out megaphone[/i]. STORMTRANCE IS WAY TOO OVERPOWERED. PLEASE NERF THEM BUNGIE, NERF THEM!!! [i]The Titan, unnoticed to this point, suddenly turns from bright orange to light blue. His broken limbs heal themselves, and he stands up vigorously. [/i] [b]OP:[/b] Jim, did you just switch subcla- [i]drops megaphone.[/i] OH SH*T!! [i]The Titan shoulder-charges OP, sending him flying into the wall.[/i] [b]Titan:[/b] YOU... WILL NOT... NERF... MY FRIEND!! [i]The Titan activates his Fist of Havoc, demolishing OP, and the entire wall behind him.[/i] [b]Warlock:[/b] Why... why did you do that? [b]Titan:[/b] You don't know the pain I've been through these past few days. I - I don't want you to share the same fate. [i]OP respawns next to the Titan.[/i] [b]OP:[/b] What the hell jus- wait, that was a Fist of Panic!!!! BUNGIE, NERF THE STRIKER! [b]Warlock:[/b] Their super wasn't even buffed, dipsh*t. [b]OP:[/b] I don't care!! THEY'RE SO POWERFUL!!! [b]Titan:[/b] What if everything you ever wanted... [b]Warlock & OP:[/b] ????? [b]Titan:[/b] WAS TO KICK SHIT IN THE FACE!? FOREVER! [b]Warlock:[/b] What in the hell are you talking about? [b]Titan:[/b] [b]THEN YOU NEED [u]PEREGRINE GREAVES!!![/u][/b] [i]Titan jumps in the air, then rams his knee into the OP's face.[/i] [b]Warlock:[/b] Why does he always brag about those damn things? All credit goes to Deron43 for this beautiful piece of art. I'm just here to spread the joy.