an Exotic synth pack that's earned from Banshee--44 from rank 10 perhaps
cool down is 4 mins but it can be activated at the same time as another synth
however the ammo generated would be entirely random
primary, special, or heavy could generate for a weapon
the ammo synths should vary depending on the ammo type being generated in PVE
Primary 1:25 min
Special 2.30 min
Heavy 4:00 min
this would be very effective this way
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They should vary and they shouldn't affect one another. Me popping a secondary synth shouldn't mess with when I can have a heavy