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#feedback

Edited by Jcaf8: 11/13/2015 12:34:08 PM
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Jcaf8

AMAZING ENDGAME PATROL IDEA, READ(We need this)

Open up the terminus and many other strike and mission location for patrol Easter egg bosses, enemy moving against each other, and more. I'll list my ideas and yours in a bit. Some places wouldn't even need a boss, just waves of enemies Example: Terminus: already being in the game, allow us to have it open for all players that have captured skolas. When you go up, you fight A Kell Rising that looks similar to Skolas, and has a scorch cannon. Recommended light 305, Fire team Recommend 3. Bullet sponge Enemy with many wolf servitor minions. You get a cool looking shotgun from him. Devils lair:Fight 5 Sepiks Minor, light 290 solo-able. You must kill them in order of number, and they teleport a lot. Sepiks minor-1, and so on. Servitor themed fusion. Narthex:Kill 2 Bracus Cabal, one a collosus with arc bullets, and another a centurion. Kill the collosus waves of legionaries come out to stop you from killing the centurion, kill the centurion the Colossus gains Rocket spam. Light 310, fire team 3 the centurion has a fast regen shield and the collosus no flinch. Bigger size then normal. Get 3 unique cabal helms depending on class Darkblade pit:Kill a big ass ogre, light 300. Fire team 2 recommended. He enrages a lot. Many Dredge exploders and acolytes with adepts. Get a Machine gun that is hive themed. Black garden, Heart Area: Kill a blighted mind with many hobgoblins, it's a taken hydra. Oracles spawn each quarter health, not taken ones but the ones that kill you. Get a mythoclast framed auto rifle, but it's blue and black and shoots normal bullets. Regicide place, always forget the name:Kill a knight with teleporting abilities and sword. Taken, throws flame around and swings a Crota sword. Minions are normal hive wizards and taken Knights. In his death an oversoul is called, and you and your team must destroy it. The way to get here is finishing a enemy is moving against each other in the mausoleum, opening the portal and starting the Easter egg. Mins will sprawl at you as you go, but the first portal sends you to the second portals ending, not the dark blade start. 315 light, 3 fire team. Fast firing pistol that looks like a Hawkmoon but is gold not silver. And that's my idea, I'm adding more soon but for now will leave it at that. Thanks for considering it. Community list Summoning Pits Fight the Wizard Xyor the Wed. Her darkness clouds drain your super energy. She also sings the Deathsingers song. Defeating her will give you Rose, a legendary hand cannon that is a white clean version of Thorn -Helikaon [quote]What about going into Cerberus Vae III area and fighting a Taken Colossus which gives you a Cabal machine gun-Hungry Ruin Tree[/quote] [quote] Also: Dust Palace- A legion of taken Psions. A crapload of them that just keep multiplying and you need to kill them fast. Solo able and gives you a Psion themed Warlock helm and slug rifle themed hand cannon[/quote] -WildGringo [quote] After an Enemy Moves Against Each Other public event, you push that door close to the ketch opens, and you move to the spot with fallen pikes. You move into that field that had the walker in the HoW story, and there is a fallen walker with fallen fighting a taken overtone Minotaur. You have to get past them, and then you get to the spot where you fight the Archon Priest, and lying in front of [b][i][u]The Cell, From The Prison of Elders!!![/u][/i][/b] is the Archon Priest, dead, surrounded by Fallen. There is a High Servitor with a ton of health, and you must kill it an all the other fallen within a time limit. If you do, you get a random y2 330 attack Dregs Promise, QBB, or Lord of wolves. otherwise the Archon Priest is revived. If this happens, the priest stands up, roars, and cheers, until a bright flash happens, and he temporarily disappears. All the Fallen remaining, stand there staring, as confused as you are. Then another bright flash, and the Priest is back, but taken, along with countless other taken. The other Fallen join you in a fight versus the taken, and you are on a 10 minute time limit to kill all taken, and no more Fallen. If you get through it, you receive a Taken QBB, Taken LoW, or a Fallen Shock Sword (taken), all 320 attack. The remaining Fallen then follow you around and fight alongside you until you return to orbit.[/quote] -TadPaul01 [quote]I gots an idea. Liksis, Devil Priest. After killing Karrhis, Archon Rising on Earth, he drops a Fallen Transmitter. The Transmitter leads you inside of the Seraphim Vault where you encounter a team of cloaked, shock-blade-toting Devil Captains. The Transmitter then leads you to the Array, to which you encounter another team of cloaked Fallen Captains. The Transmitter then leads you into the room where you defeat Sepiks Prime, with the area with the Fallen Walker being in heavy combat with Hive forces. After pushing through and killing the Devil Walker, you arrive to Sepiks Prime's Lair, which has several lower Sepiks floating about, Sepiks-7, Sepiks-43, Sepiks-2 and Sepiks-19. After killing two of the Servitors, a Ketch will jump in from orbit, and a red Archon Priest named Liksis will arrive and shoot at you with a Shrapnel Launcher while being immune himself until you kill the last two Servitors, to which he will lead you inside of the Devil's Spire, constantly teasing taunting and teasing you all the while. Once you reach the top, you can engage in open combat with Liksis until around 25% HP left, to which he will roar, and kneel in a sort of prayer like position. From the backdrop of the Spire, a large Prime-shaped servitor named Sepiks Reborn would aid Liksis, as well as the same type of Dregs serving Kaliks Reborn but of the House of Devils. Sepiks Reborn would periodically shoot Solar projectiles at a rapid pace and reduce the damage Liksis takes by around five times, but Sepiks Reborn himself has very little HP, about twice as much as a simple High Servitor. Once Sepiks Reborn is destroyed, Liksis will draw dual Shock blades and charge you, to which you must avoid using the terrain. After defeating Liksis, you get a legendary version of Dregs Promise called "Devilrunner" and an exotic primary version of Lord of Wolves called "Lord of Devils", both at either 290 or 310, determining on what difficulty this would be on (I'm indecisive).[/quote] -Taniks Thanks again. I just want to use this unused space for something, it's so fun to glitch into things Like the terminus, because it's so cool to do on patrol.

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