dynamic duo:
"if you dont want me to shoot you i can just blow you up instead" -a titan to enemy guardian in the trials
gun looks like a large long pistol that shoots three shotgun slugs in one hand with a big tube attaching it too a huge turret looking gun on shoulder
either special or heavy type exotic weapon(havent decided yet, leaning towards heavy)
this gun deals average damage with its pistol, high damage with its turret.
when aquired a random perk of these few is chosen:
turret syndrom- a precision/critcal damage kill with this weapon have a chance to cause the turret to shoot five shots at any nearby majors or ultras with arc damage.
bombing spree- killing three enemys quickly and consecutivly have a chance to cause the turret to launch a projectile into any nearby group of enemys cause splash void damage
pyro tech- killing a major or ultra while surrounded has the chance to cause the turret to act as a flamthrower causing solar damage in the area infront of you.
you can change to any of the three perks listed above but it requires an exotic shard and a very small amount of legendary marks and glimmer (bassicly the same thing it costs to infuse)
the gun will choose a damage type correspending to the selected perk
the pistol have meaduim low range, low impact, average rate of fire, average reload, side arm sized mag, goo stability
please comment suggestions or ideas for change thank you
English
#Community
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It's not destiny like.
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This is very confusing.
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I love the idea but make it normal impact