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#feedback

Edited by KellTheNoble: 9/9/2015 12:53:55 AM
3

2.0 Crucible Thoughts:

Having played 2.0 Crucible for a few hours now, I have the following conclusions: 1.Hard Light Is Great. Thank You. 2.Nechrocasm Is Great. Thank You. 3.Hopscotch Pilgrim Super Nerf Was -blam!-ing Retarded. -blam!- You. 4.The Shot Package/Range Finder Nerf was felt. THANK YOU. 5.I have felt no difference with grenades and horseshoes and it is still unskilled and broken. CANT YOU JUST REMOVE THIS TRASH FROM LEGENDARIES 6. Blink nerf was barely noticeable. COP OUT MUCH. 7. Ram nerf in the face of a nerf of many super fast Time To Kill combinations Ram was used to survive, is fair. 8. Lord of wolves buff was not handled well, and was less than stated in the announcemt notes. Actually it was a 2/3 less. Why? 9. 6v6 Vertigo sucks ass. Its to damn smal for it. Which is a shame cause the map is great. 10. Bannerfall has the same problem, but not as bad. 11. 6v6 Rift is horrible. Due to the high traffic in concentrated areas of the map, its more cluster-blam!- than regular crucible. I think player count should be 4-5, and even have a 3v3 variant on you maps that are actually built for 3v3/4v4, instead of you know maps built for 3v3/4v4 in 6 v -blam!-ing 6 playlists (Vertigo, Anomaly, Bannerfall and Cauldron etc). 12. Thank you for the Bolt and Stickie Nade nerfs. But tracking on stickies should go period. EDITS: 13. WHY CAN PEOPLE STILL GET FOUR -blam!-ING ROCKETS EACH, WITHOUT EVEN INCLUDING CLOWN CARTRIDGE?! 2 rockets max please christ. Carry Capacity should not affect Pick Up Amount in crucible for Heavy

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  • Honestly felt like I had just picked up the game for the first time, not something I have been playing for a year, which is disappointing. I think TLW nerf went too far, understand the effective range was broken, but now it just feels ineffective even if it still feels/handles the same way. Thorn has been balanced nicely. I haven't used Hawkmoon yet, but friends say it's the best of the three exotic hand cannons. Coincidently it is also the one I use/used the least. Just feels a bit of a meh weapon compared to unloading massive damage at short range with TLW or the DoT from Thorn,which works at much the same range as Hawkmoon. I think shot gun range hasn't been nerfed enough. I personally think they should do even more damage but at much shorter range e.g. Lord of wolves or 4th horseman range and shot spread further to benefit hip fire in those real in your face moments. I think testament to this is the fact I had my best game in rift running Universal Remote and Matador this evening. Speaking of rift, genuinely not enjoying it. It's a shotgun fest so not much varied play. Heavy spawns in too quickly and frequently for this game mode. The spawns are pretty shitty too, which combined with spawn killing opponents leaves me want to smash my pad. Not sure I will go back to it any time soon. The auto rifle buff is good, but their resurgence is worrying, considering how we have had to adapt to a play style that Bungie has implemented upon us in previous updates. Pulse rifles still feel good, so the adjustments haven't ruined them, which also applies to the exotic pulse rifles. Just get rid of field scout, it now feels pretty pointless as a year 1 player. I know NLB is meant to be that fun snap shot sniper, but being head shot sniped on the fly at 10m is a bit excessive and doesn't feel right or a natural choice of weapon at the that distance, which is more hand cannon territory IMO. I stick by my first statement, it didn't feel right coming in as a veteran feeling like everything was completely new (and not in a good way). Subtle changes to specific issues would have been better for weapon balancing rather than throwing everything in the air and hoping all the pieces would just fall into place, because they clearly haven't, even if there are a few that did land perfectly.

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    3 Replies
    • Thanks for the update man! Still stuck behind my download screen, can't wait!

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    • It felt good to not get 2 shotted from a distance with Thorn or The Last Word. To be quite honest, hand cannons are damn near invisible today haha. I've been using the messenger and a few autos. Shotguns aren't a major problem for me. I die up close and it should be and I can feel the difference with grenades. Bout time I stopped burning for an eternity by those damn warlock grenades. Other than that, the update feels good in my opinion. One more thing, idk if it's just me but 10 sensitivity feels incredibly slow than what it was before the update.

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