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Destiny

Discuss all things Destiny.
Edited by Amally: 8/17/2015 10:00:21 AM
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Opinions on Competitive Multiplayer

Hey Guardians, [spoiler]sorry for the of text, I believe it's a worthy wall of healthy discussion[/spoiler] This is my vision for a truly competitive multiplayer in Destiny worthy of becoming an esport. Frankly, I believe we are already halfway there. If you are a regular on some of the PvP streams on Twitch, you'll know that there is a huge competitive community willing to support such a huge leap forwards from bungie. This community has already created its own leaderboards and has already hosted its own tournaments with great success. However, I, and many of the players who play this game more competitively than most believe there is a huge imbalance. Imbalance that forces us to make our own rules during these tournaments or general "sweaties". For example, Final Round in any secondary weapon whether it is on a shotgun or sniper is not allowed. Why? It's broken. But hey, you didn't need me to tell you that. Yet, that is still not the problem. Weapons will always be receiving balance updates, as it is the nature of any FPS game. I just wish it would happen a little bit more frequently and consistently. Furthermore, with the introduction of The Ram in the House of Wolves DLC, Warlocks became ever more increasingly powerful to the point where they could survive a shoulder charge?? Thorn+Arc Bolt??? Flux Grenades??? Even Rockets that would have killed you without The Ram??? This addition forced players go ban Exotic armour in general because why ban one exotic armour piece and not the others? Some people even went as far as banning all exotics, including weapons because let's face it, in the current meta, it's all Thorn or Last Word. If you don't play the meta in these game types you're destined to lose. With exotic armour, comes the imbalance of the subclasses that they boost. Some of the perks on these subclasses have been broken since launch. How many times have you seen a Hunter at 0.1% health where he stabbed you in the face and one shotted you? That's the back stab glitch. How many times have you seen a hunter blink and shotgun you as soon as he came out of blink. That's quick draw. The single most annoyingly overpowered perk in the game. It's the only reason why hunters are the optimal class for Blink-Shotgun. Flame Shield? No class in the game has as much HP as a Sunsinger. The imbalance doesn't stop there. I've hardly ever, if not never, seen a Titan in sweaties. Why? Because they suck donkey meat in comparison to other classes. Voidwalkers, and these days even Gunslingers, are also immensely rare. It has become a meta of Firebolts and Arc Bolts. I don't blame people for playing the meta, that's the smart move. However, I also admire those that handicap themselves in order to become better players and feel a lot more satisfaction from killing their sweaty try harding opponents. On the other hand, someone who uses the Hopscotch Pilgrim versus someone of the same skill using The Last Word everywhere they go will not be on equal footing. That's just fact! Last but not least, I'm sick and tired of waiting in orbit for 5 minutes (sometimes 10 because of someone's shit Internet) just to match up against another bunch of Virgins for a meaningless test of our dick sizes. We need private lobbies and custom games. The potential of this games PvP is massively hindered because of the lack of these two features. What is your take on the Crucible and its current meta? Do you believe it to be competitive? What improvement do you believe should be prioritised? TL;DR - weapons are not balanced and I know bungie are looking into it. That's great. They should do it more often and with more consistency. - they need to stop ignoring the OP armour and subclass perks and start looking into way to make other classes competitively viable to use. - please give us private lobbies and custom games. I'm so incredibly horny for those two things, as are 99% of the competitive multiplayer community on Twitch and across the destiny universe

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