So! In the latest gameInformer interview on story join forward… 1 thing that let slip, and maybe a second thing I noticed were:
2:50 Race bou– (race bounties)
1:30 Backwards and forwards in time… This could just be TTK strikes updating etc.. but maybe something more with the Vex?
Both sound great, thoughts? Might be some funky new racers coming too! Check it for yourself.
http://www.gameinformer.com/b/features/archive/2015/08/10/destiny-the-taken-king-39-s-new-approach-to-storytelling.aspx
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Race bounties. As in cabal hive fallen vex. All races. Kill 10 _______ majors or ultras
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Edited by Musashi Orboro3: 8/12/2015 5:03:52 PMWow. After watching this video, it's clear to me now that there is no one left at Bungie who knows anything about how to tell a proper story. I mean, seriously? The characters in the tower have a lot of personality? You form relationships with them through bounties? The Cryptark is the most popular character? Telling a linear story is challenging? Really? "The patrol activity, if you remember, in vanilla Destiny [u]did[/u] ask you to do some stuff... the presentation of it changes radically when it's on a quest log." Yes, Luke Smith, it does, but questifying every activity doesn't mean that you're actually building up a story. I had hopes that Bungie would revise Destiny's vanilla story, but after watching this, I can't say I'm confident that they know what they're doing.
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(>'.')> <('.'<) (^'.'^) <('.')> (v'.'v) ^('.')> <('.')^ (v'.')> <('.'v) (v'.'^) (^'.'v) ( '.') ('.' ) [spoiler]You have been greeted by Dancing Kirby[/spoiler]
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Nice catch I didn't even notice when j watched!