If you really want some balance in ToO and equal base chances for both teams you guys from Bungie should really consider locking the pool of players in their own regions, mostly because the same average latency.
For those with lower latency, the gaming experience becomes slightly easy, it is not even a real challenge playing against someone in the past. In Iron Banner and major pvp modes this issue is less highlighted due increased number of players. But ToO requires a high level of team play and strategy, it's naturally hard. I'm seeing a lot of guys quitting before the match begins and I can't blame them: it's impossible beat players from certain countries, and is not because their skills.
Please consider it. All the best, stay in the light.
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Bump. While I am happy that Mexico recently discovered electricity, I really really hate trying to play PvP game modes on their bullshit online infrastructure.