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#feedback

7/2/2015 5:10:57 PM
2

Weapon balance pvp

I think the problem right now is range damage drop is just to low and range doesn't really matter just in shotguns range should drop damage aggressively and that will create balance when any weapon is out of the intended rage damage should drop 15% and every 5 meter 5% more to a 30% cap. Auto rifle Buff 2.5 % base damage with the range drop damage will be just effective at close to medium range. Thorn Thorn dot should be a % of the first shot that will make it consistent to kill with 2 shot at medium and close but at long range you will need a 3 shot and if you star with a bodyshot well dot won't do mush damage. The last word With the rage nerf it going to be just a perfect close quarter weapon Shotguns Let's delete hammer force, range finder and shot packages perk and let people get really close to use it Sniper Delete final round perk or let everybody has it Fusion rifles Reverse fusion to original but make people committed to a shot after 50% charge

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