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#feedback

6/24/2015 10:37:55 PM
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7/7/15 please read

EDIT: This has definitely evolved from the pretty lukewarm discussion I started before I went to bed into an actual discussion of grievances or lack thereof and how we should act based on either perception. I'd like to start by thanking everyone (for or against) for some pretty thoughtful responses. I would like to address a few things on a personal note, though. Buckle up for some lengthy responses or you can just skip to the original post. First, for me, it's not about the emotes. I ended on that little line to emphasize how strange it is that the powers that be feel like $40 extra for special collectibles alone is a good value. Sure, it's a phenomenal deal for new players, but older ones aren't just encouraged to shell out the full cost of the expansion for a few cosmetic items - Bungie fully expects us to (and we've proven them right). While it may not be about the emotes for me, I can't really blame people playing a loot-driven game for being upset that exclusive loot is locked behind such an outrageous paywall. On the topic of cost, personally, it's not about the price of the expansion itself, either. With the previous DLCs costing $20, $40 for TTK makes sense. I've sunk so much time into this game with my friends and I've had a great time doing it. The cost of development is increasing, game prices are staying the same, and Destiny has some pretty hefty backend hardware to maintain. There's a lot of cost that goes into this, and while it's pricier than most, this is a very MMO-styled expansion schedule. However, the cost for our friends with "foreign" money is definitely something they have a right to be upset about. This expansion is a measly £5 less than the full game on launch and is actually more expensive than other recent releases like Witcher 3. This only alienates any player not in America, and again, they're expected to just lap it up without so much as a whimper. Third, it's not about getting revenge on Luke Smith. It seems that way because he's such an obvious target to point at in this moment, but I realize he's just a lead designer ("just" used very loosely, but...). He doesn't make these decisions and he's never been good at PR. At the same time, you don't get on a podium and declare your entire fanbase a collection of slobbering idiots who'd throw their money at you for showing a video of a golf clap. This leads into why I'm actually upset and why I made this post in the first place: there's no respect. In a game like this where you rely on gamers to form their own communities and you rely on their feedback to constantly improve the game to appeal to more players/retain the ones you've got, there needs to be some level of respect between the developers and players. That's how it is with just about every successful MMO, and while Destiny isn't one fully, it borrows a lot from that genre. We, as players, are vitriolic 9 times out of 10 for sure. We're pretty nasty sometimes. Still, with the emissaries Bungie has given us like Deej, we've managed a fairly civil dialogue (on the whole) up until now and we've seen great improvements as a result. If you look at launch Destiny compared to today's Destiny, it's insane how much this game has actually gotten better. It's not perfect, but it's still a huge step forward. However, between the pricing schemes being irreverent of existing and foreign players, effectively withholding content (as small as it may be), and the PR nightmare of that interview, there was a very real picture coming into focus of contempt towards us existing players. There was no respect; we're idiots with cash. That hinders a lot of our ability to actively communicate with Bungie and to have Bungie communicate with us, and with the expected longevity of the game, this communication is essential. I'm not going to stop playing Destiny altogether because I do still enjoy the game and I believe that it can be more. I'm not expecting a sit-out to be earth-shattering, but I think one of the most active communities taking a day off (and on the Weekly reset, no less, when they're used to seeing huge traffic spikes) does send them a message when they boast of our daily time investment. If you want to go further and refuse to purchase TTK, I'm right there with you, but I felt like this would be something small and preemptive to hopefully get a message across before the train got too far off the tracks. I realize that Deej has since addressed the issue of respecting player investment as a topic in this week's Weekly Update. I look forward to hearing what he says, and I encourage you to give the man a chance to speak before we beat the war drums too hard. They still nuked the business-client relationship, though. It's wise to keep Luke's attitude in mind as we move forward into future expansions and determine if that's the kind of attitude you want to support with your money. Let's boycott 7_7_15 bungie day. By not playing that day

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  • https://www.bungie.net/en/Forum/Post/142280143

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  • Yeah I'm American and I think your right why should they have to pay more for the dlc that's some bullshit.

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  • Well said good sir

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  • Bump

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  • Agreed 7-7-15

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  • [quote]EDIT: This has definitely evolved from the pretty lukewarm discussion I started before I went to bed into an actual discussion of grievances or lack thereof and how we should act based on either perception. I'd like to start by thanking everyone (for or against) for some pretty thoughtful responses. I would like to address a few things on a personal note, though. Buckle up for some lengthy responses or you can just skip to the original post. First, for me, it's not about the emotes. I ended on that little line to emphasize how strange it is that the powers that be feel like $40 extra for special collectibles alone is a good value. Sure, it's a phenomenal deal for new players, but older ones aren't just encouraged to shell out the full cost of the expansion for a few cosmetic items - Bungie fully expects us to (and we've proven them right). While it may not be about the emotes for me, I can't really blame people playing a loot-driven game for being upset that exclusive loot is locked behind such an outrageous paywall. On the topic of cost, personally, it's not about the price of the expansion itself, either. With the previous DLCs costing $20, $40 for TTK makes sense. I've sunk so much time into this game with my friends and I've had a great time doing it. The cost of development is increasing, game prices are staying the same, and Destiny has some pretty hefty backend hardware to maintain. There's a lot of cost that goes into this, and while it's pricier than most, this is a very MMO-styled expansion schedule. However, the cost for our friends with "foreign" money is definitely something they have a right to be upset about. This expansion is a measly £5 less than the full game on launch and is actually more expensive than other recent releases like Witcher 3. This only alienates any player not in America, and again, they're expected to just lap it up without so much as a whimper. Third, it's not about getting revenge on Luke Smith. It seems that way because he's such an obvious target to point at in this moment, but I realize he's just a lead designer ("just" used very loosely, but...). He doesn't make these decisions and he's never been good at PR. At the same time, you don't get on a podium and declare your entire fanbase a collection of slobbering idiots who'd throw their money at you for showing a video of a golf clap. This leads into why I'm actually upset and why I made this post in the first place: there's no respect. In a game like this where you rely on gamers to form their own communities and you rely on their feedback to constantly improve the game to appeal to more players/retain the ones you've got, there needs to be some level of respect between the developers and players. That's how it is with just about every successful MMO, and while Destiny isn't one fully, it borrows a lot from that genre. We, as players, are vitriolic 9 times out of 10 for sure. We're pretty nasty sometimes. Still, with the emissaries Bungie has given us like Deej, we've managed a fairly civil dialogue (on the whole) up until now and we've seen great improvements as a result. If you look at launch Destiny compared to today's Destiny, it's insane how much this game has actually gotten better. It's not perfect, but it's still a huge step forward. However, between the pricing schemes being irreverent of existing and foreign players, effectively withholding content (as small as it may be), and the PR nightmare of that interview, there was a very real picture coming into focus of contempt towards us existing players. There was no respect; we're idiots with cash. That hinders a lot of our ability to actively communicate with Bungie and to have Bungie communicate with us, and with the expected longevity of the game, this communication is essential. I'm not going to stop playing Destiny altogether because I do still enjoy the game and I believe that it can be more. I'm not expecting a sit-out to be earth-shattering, but I think one of the most active communities taking a day off (and on the Weekly reset, no less, when they're used to seeing huge traffic spikes) does send them a message when they boast of our daily time investment. If you want to go further and refuse to purchase TTK, I'm right there with you, but I felt like this would be something small and preemptive to hopefully get a message across before the train got too far off the tracks. I realize that Deej has since addressed the issue of respecting player investment as a topic in this week's Weekly Update. I look forward to hearing what he says, and I encourage you to give the man a chance to speak before we beat the war drums too hard. They still nuked the business-client relationship, though. It's wise to keep Luke's attitude in mind as we move forward into future expansions and determine if that's the kind of attitude you want to support with your money. Let's boycott 7_7_15 bungie day. By not playing that day[/quote]

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  • And how exactly did the boycott go? Did the message get through? I don't.

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  • you pretty much explained the way i feel about this game perfectly. well done good sir

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  • we did and hopefully we at least feel better for it, bungie as awlays didn't even notice what their fanbase was doing, so pretty much business usual for them. OH and all the scabs gave us shite for having principles. still it was a nice enough thought and effort! good on those who kept strong!

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  • Way to long story. Shorten it

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