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Destiny

Discuss all things Destiny.
Edited by FREYJA FAN: 6/22/2015 3:15:33 PM
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Create an enemy!!

So the rules are pretty simple, create an enemy! You can create an enemy for existing races, or create a whole new race! I don't have one (yet) so hopefully your ideas can help me and others with theirs!! :) Let's get the ideas flowin!! Edit; I am sorry if you don't appreciate my ideas but I just can't help it!! Edit; holy cow guys over 100 replies! My best thread yet! Edit; 150!!!!!!!!

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  • Necrobump

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  • Add animals and aggressive man-eating plants

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  • Vex constructor: A flying vex unit that can construct an ally from thin air from the spare parts of its vanquished allies It starts to construct the unit in a secluded area, only after other vex have been destroyed The process can only be stopped by killing the constructor

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    • A Chimera: Four legged, incredibly agile Vex unit. (Picture a robotic Jaguar) Specialties: Scaling walls and using the landscape of the area to their advantage to fire down at their prey from unexpected angles. Weapon: A tail equipped with a 3 burst line rifle prototype. Unique ability: Able to attach themselves to Minotaur units at the base of the neck through the tail, as its legs shift and whir to attach to the body, and the hind legs become shoulder mounted mortars that the minotaur must plant down for a moment to fire. Once attached, these units cannot teleport, and lose much of their mobility, but if the tail is severed, major damage is done to the mainframe, and sends the minotaur into a spiraling rage, injuring anything near it. Thoughts?

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      • Edited by FOURZEROTHREE: 6/23/2015 4:05:32 AM
        Human It's a boss 1 man 1 corrupt dream He plans to take all of our money The monster himself [b]Luke Smith[/b] *lightning* Abilities: [b]Money grabber:[/b] Takes all money from user and stuffs it in pocket [b]Arrogance:[/b] Answers comments very arrogantly.

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        • Ok I'm gonna create an enemy called the Taken and they are just gonna be darker re-skins of the enemy's you guys have been fighting for a year now Cabal, Hive, and Fallen. Oh and to really set them apart they teleport short distances. Good luck against my very original idea

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          • Edited by DangerMouseRoFl: 7/3/2015 12:05:57 AM
            Ok, I'm going to make a new race. They are going to be called the Voracious. They are humanoid reptilian creatures. They don't follow a hierarchy, but they have their own clans, similar to the fallen. Each clan has it's own alliances and enemies. There are five clans: - Broken Claw; they have alliances to no clan, and no enemies amongst their kind. They're the lone wolf kind of clan. They reside on Earth. - Bloody Scale; they are warmongers, and are against each clan except for Broken Claw. They reside on Mars. - Beastly Hunger; they are cannibalistic and have a more primal way of attack. They are allied with Vicious Intellect and Shadowstalkers, but are constantly at war with Bloody Scale. They reside on the Moon. - Shadowstalkers; the stealthy warriors that use cloaking abilities and surprise attacks. They don't use guns, only blades, but are very efficient at killing. They are very fast as well. Dislike the Bloody Scale. They reside in the Reef. - Vicious Intellect; they are the most intelligent ones. They have mastered the use of magic. They dislike the Bloody Scale, and they find the Broken Claw irritating because of the lack of communication with the other clans. They reside on Venus. The story behind these guys is that they came from a swamp-like planet called Feridia, 4 lightyears from the Moon. They encountered the Cabal, who were trying to destroy their planet in the Cabal's path of conquest. They all fled to different planets, and need to go to the other planets in need of supplies, so they are occasionally found in different areas. They are mainly use the void damage type, but Drakes get a solar shield. They mostly have the same variants, but each type of clan has it's own particular type. - Hatchlings are the equivalent of Fallen Shanks. They break out of shells if stepped nearby. You can destroy the egg, which kills them, but all nearby Hatchlings erupt out of their eggs and attack. They look like a cross between a turtle and a crocodile. - Basilisks are the snake-like reptilians which are the equivalent to a Fallen Captain, Hive Knight or Cabal Phalanx. They have two arms which have large claws. They don't use guns, but they slither at you and claw you, bite you, hit you with their tails which knock you back and may occasionally spit acid at you from a distance, damaging you over time. - Drakes are the equivalent to a Hive Wizard or a Cabal Centurion. They can fly short distances. They use a Charge Rifle. They have solar overshields. - Leviathans are the equivalent to a Hive Ogre or a Cabal Colossus. They have one head that deals a specific damage type. Dealing the damage specific to the head deals extra damage. Getting close makes them do a ground stomp, killing you at close range. They have two arms, two legs, a large tail and no wings - Nagas are the equivalent to a Fallen Vandal or Vex Hobgoblin. They dual-wield Venom Pistols. They are bipedal, humanlike and can double jump. - Asps are the equivalent to Fallen Dregs or Hive Thralls. Quite weak, but can use Slashers. Also bipedal and humanlike. The different clans have their own specialties, a special unit and a Broodmother, which act like Kells for the Fallen. The specific bonuses include: - Broken Claw are the generic Voracious clan. They don't have any particular special abilities. That could explain why they are neutral to the other clans. They have a unit called a Butcher. It's a Basilisk with an arc shield that duel-wields Scale Scythes. They can also freeze you temporarily if you are in their line of sight long enough. - Bloody Scale have a berserk mode which trigger when their health is low, significantly increasing their damage. They also rally nearby enemies to make them flinch less. They have a unit called a Breaker. These are Drakes with tracking Rocket Launchers. They also can fly twice as far. - Beastly Hunger can devour their fallen comrades to regain a portion of their health. They also make you bleed if hit by a melee attack or bitten, doing damage over time. They have a unit called a Devourer. They are Leviathans with a head on their tails which can eat nearby allies and enemies to charge a tri-damage ability, dealing massive amounts of damage. - Shadowstalkers are always cloaked, and use Scale Shivs, Scale Scythes and Scale Swords. They can also evade targets randomly, and kill instantly upon a backstab. They also aren't detected on your tracker. Nagas use Scale Scythes, Drakes and Basilisks use Scale Swords and Asps use Scale Shivs. They have a unit called an Assassin. They are a Hatchling which shoots poisoned spikes at you. They are also impervious to void damage and melee attacks. - Vicious Intellect know how to levitate, make containment fields and teleport short distances. Their special unit is a Sage. They are Asps which can duplicate themselves into three clones. Each clone is a different damage type. They also have an acid spit attack The weapons are as follows: - Slash Cannons are a combination between a void whip and a handcannon. At close range, the handcannon transforms into a whip, but at range it changes back and fires void-damage rounds. - Venom Pistols shoot void-damage rounds which slows your weapon handling. The graphic is similar to Thorn's MotD perk when you get tagged. - Charge Rifles aren't like Wire Rifles. They act similar to Scout Rifles, and every 10 rounds charges a higher calibre round which deals a high amount of damage. There is a delay between the 10 rounds and the charged round, which gives you time to get to cover. - Scale Scythes, Scale Swords and Scale Shivs are melee weapons that are used by select Voracious units. Shivs < Swords, Swords < Scythes. So now you've gotten a basic idea of the Voracious, I'll give you the lowdown on the leaders of each clan: First of all, a Broodmother is a Levitathan with three heads (one of each damage type), four arms, two legs, two wings and a tail. Each Broodmother is different in her own way. The centre head is the one in control, while the other two are her puppets. - Broken Claw's Broodmother is Rakes-Her-Claws, which is a blue-grey colour. She has horns on her heads and spikes on her wing tips. Her claws are long and sharp and she is immune to arc damage and damage from Handcannons. She resides in a cave under the Divide, which is guarded by a squadron of Butchers. - Bloody Scale's Broodmother is Breaks-Their-Bones, which is a red-black colour. She has prominent, sharp teeth and big spines on the ridge of her back and up her necks. She also has spears sticking out of parts of her body and barbed wire on some parts of her. She is immune to solar damage and damage from Rocket Launchers (haha, no Gjallarhorn for you!). She resides in a cave in the side of a mountain, deep in the Valley of Kings. Her cave is guarded by a squadron of Breakers. - Beastly Hunger's Broodmother is Chews-Her-Prey, which is a black colour with blue highlights on her wings. She is missing a chunk from her left wing. She is immune to void damage and damage from Scout Rifles. She resides in a cave deep under the Hellmouth, guarded by four Devourers. The outside of her cave is littered with bones and corpses. - Shadowstalker's Broodmother is Cuts-Them-Deep, which is a pale grey colour with red markings on her heads and body. She has scars on her body as well. Her tail has a sharp, scythe-like spine on it. She also has a cloaking ability, She is immune to melee and Sniper Rifle damage, and can detect cloaked players. She lives inside an abandoned Hive mothership floating in the Reef guarded by a swarm of Assassins. - Vicious Intellect's Broodmother is a unique one. She is a dark green colour with golden accents. Nobody knows her real name, but she is affectionately known as "Wisdom Teeth". The reason behind this is that she has no mouth. Or wings. Or arms or legs. She has a serpentine body, which is always coiled around a large golden globe. She never speaks. But why do they call her "Wisdom Teeth"? She is called this because her knowledge is as formidable as the sharpest bite; the deadliest mind of any Broodmother. She can telepathically form balls of elemental damage and hurl them at you. She can cause thunderclouds to form, fire to pour from the floor around you and black holes to rip into reality and drag you into them. She can drain your health just by thinking about it. The only defence against her telepathic torment is by using a long lost Relic. It is called the Sceptre of Anhur. It creates a psychic buffer which can completely prevent her from harming you. While you use the Sceptre, all incoming damage heals you, your ammo never runs out and your Supers charge instantly. She resides inside a Vex Timevault, guarded by a troop of Sages. Killing a Broodmother has a chance to drop a Broodmother's Sigil. These are special sigils inscribed into the claws of each Broodmother. You can hand them in to The Speaker, any Vanguard Mentor, the Gunsmith, Amanda Holliday, Master Rahool or Xur. - Giving a sigil to The Speaker gives you 10 Motes of Light or 10,000 glimmer. - Giving a sigil to any Vanguard Mentor gives you 2000XP for your Vanguard Reputation and a random Vanguard weapon or armour piece for your class, as well as a chance at a mentor missive, or 10, 000 glimmer. - Giving a sigil to the Gunsmith gives you 10x heavy ammo synths and a random legendary weapon engram or 10,000 glimmer. - Giving a sigil to Amanda Holliday will get you a ship blueprint for a legendary ship or 10,000 glimmer. - Giving a sigil to Master Rahool will get you 5 mixed engrams of blue and purple, with the smallest chance to get a super rare exotic engram - Giving a sigil to Xur may get you 10 Strange Coins, 10 Motes of Light or 10,000 glimmer If you guys have anything to help with this idea, let me know. It took a while to get this together. Thanks :)

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            • A huge vex falic object that explodes with vex stuff when you shoot it [spoiler]I don't know how to spell falic[/spoiler] [spoiler]its basically a pen1s[/spoiler]

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              • The Bungie Forums

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              • I was going to say Luke Smith, but the guy below me beat me to it. Damn.

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              • How about we take the old ones and make them black. [spoiler]oh wait.[/spoiler]

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              • Cabal General Abilities are stolen from Rockets Mc DickFace and his son. Has a Void, Solar or Arc shield and has a grenade launcher. Has jetpack too. And they will only be red bars or majors, No giant ass Rockets Mc DickFace Boss.

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                • Just wanting to show ghost edens.

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                  • Bees

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                  • [b]The Exitium[/b] A species composed solely of bioships. No ground units, purely biological, space-faring vessels. They would look similar to the ships shown in the picture. They used to be a xenophobic species, living in a complete separate dimension. They were extremely adamant about keeping away from outsiders, until the Traveler invaded their dimension. It appeared and destroyed everything, and then left without anything as simple as an explanation. The Exitium were outraged and hunted down the Traveler. They searched for centuries. The time took much longer than they had expected, due to their lack of knowledge about our dimension. Now, they have found our solar system, and the Traveler within it. Now they know where it is and will stop at nothing to destroy it. They can directly jump from their dimension, to our solar system at will and without warning. Due to their vast intelligence, technology, and their previous encounter with the Traveler, they know how to fight it. The Traveler can not protect the city from this threat, the Guardians are on their own. Nothing is stopping the Exitium from unleashing Hell onto Earth and every planet near it, for the Traveler has touched them all. The Exitium believe that anything the Traveler touches, is "contaminated" and must be destroyed. They will continually bomb and ravage the landscape of every planet in the solar system. Since there are no ground troops, the Guardians must adapt and take the battle to space... However, there is such little time, it may already be too late. There are so many, and with unimaginable power... [spoiler]And we are hopeless to stop it.[/spoiler]

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                  • [b]General Suoveirg, the Queenbreaker[/b] Was formerly a military strategist for the House of Wolves, during the destruction of the asteroid that wiped out half of the Wolves, he was heavily injured, and saved by the Reformed HoW under the Queen. Without legs, or arms his internal organs, and brain were transfered into a custom Vex Minotaur body frame, with two, split able arms to accommodate his higher Fallen Status. He wields four Fallen swords, as he is a master swordsman, and if he must use, the Queenbreakers Bow. If any one gets this reference I will give you a cookie.

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                    • Bungie

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                    • The fallen Quacker Literally a duck that weaves between rocks and barricades and whatnot. When you kill one, one hundred percent critical hit chance against all enemies and a slim RNG chance at a wearable duck bill (like the jackolyte) that makes you quack instead of wave when you hit the command.

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                      • Hey guys! I know we want to disappoint all our players so we aren't gonna add a new race but say we are!!! I love that movie with Liam neeson so let's call them the taken and make them white and black because we can't afford any colors!

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                      • The arachnids from starship troopers or the chimera from resistance fall of man

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                      • Alfs: A race originally viewed as harmless. When the cat population got out of hand in the last city Alfs were introduced to get it under control. Now their population is out of control and they ran out of cats. Guardians, we must stop them from eating the last city alive!

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                      • The enemy is called a story line...its and enemy that ruins destinys game play and rumors have it that it doesn't even exist...yet.

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                        • The Forbidden Mummy-esque creatures that live off other races dead bodies. Subsequently, they have absorbed some of the other races powers. SOME can teleport like Vex. A Yeti that can Ogre blast. Bulls that have a Cabal shield as a helmet and ram enemies. They've lived beneath the Earth for millenniums and some enemies even closely relate to late dinosaurs.

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                          • Edited by Montregloe: 6/22/2015 3:37:49 PM
                            [b]The Riven[/b] - an alien race forged of some kind of energy. These "wisps" as Guardians call them came from unknown reaches of space and are believed to be heavily tied to the Darkness. Decrypted reports from the other alien species show that [b]The Riven[/b] have never been seen before by any race, but every race fears them. The terms "run", "retreat", "evacuate", and "scatter" are all littered throughout any transmission involving them. The warlocks have yet to determine if what makes up the wisps is matter or something else. At most, the warlocks sent a suicide squad in to get scans of one of the masses in a broken Golden Age ship floating between the Venus and Earth. One ghost returned with everything they could collect and a solid description for future guardian encounters: "Their bodies pulse to a unified beat, their black bodies always morphing. Arms slide off and become legs as they move, legs then becoming arms. They seem to have a set three legs at all times, but they never touch the ground. Any physical action with something solid caused the solid to erode. They float like spirits as they meander around the ship. They seem to have faces, no set number of eyes, but anywhere from 1 to 6 at any time. - long pause - A massive one just moved through, dropping smaller ones behind it. This one... Hulker, we will call it, is just disturbing. No eyes, but a smile... A white smile, broken and slanted as if knowing where we are." The rest of the ghost's report is purely the screams of those guardians being "absorbed by the wisps" as the ghost said. A Titan was brought in from a visit to a conflict on Venus that had the Fallen in a frenzy. He sat down and reported: "I watched the Fallen's body parts get split as this smoke of something soaked into their bodies. It raised twenty or so Fallen into the air before forming one entity and all the Fallen fell to the ground, lifeless. The figure formed a flowing figure of the condensed smoke and moved towards me. I never ran as fast as I did... It was like a Reaper coming for me..." The Fallen fear of the Riven is unclear. All reports seem to shift into a familiar tone, one that leads the Vanguards to believe that the wisps once brought the Fallen down to where they currently lie, in the rubble of a great empire, and now they fear it will happen to an even worse effect. The Hive know many dark powers, gods included, but faith has yet to show them any kindness when referring to the Riven. Hive see them as equals in motive, but superiors in power and right to rule. They fear servitude or obliteration for being in the Riven's way. The Vex fear them, because they have no biomass. They aren't living, but they live. They defy the Vex's knowledge of how life has been, is, and will be in the universe. The Riven are pure and merciless evil that don't even grace the ground with their presence, and the Vex see this. The Cabal know their strategies and military movements well, and they know them well enough to know they won't work on the Riven. Constant chatter of their movement has cause the Blind Legion to begin developing making a new ranking of Cabal to deal with the rising threat. Their main fear, losing to something they can't touch.

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                            • Corrupted Guardians -guardians they use the darkness instead of the light. [spoiler]not like eris [/spoiler]

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                            • Edited by Apollo: 6/22/2015 2:38:14 PM
                              Vex burrower: A vex unit that can borrow under ground and spring up to attack the player they could be great for ambushing players in a [u]seemingly[/u] clear area and could spring up and attack from behind while other vex teleport for a main assault

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