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#feedback

6/16/2015 4:50:28 PM
1

For Your Consideration Bungie, Please

I'm loving the Sunbreaker's concept but now I'm a little worried about it outshining the usefulness of Striker and I'm really feeling pain for the Defender. As a Titan main, I have to say that the Defender is looking weaker than ever in the Crucible with this new subclass getting access to a burn, essentially it's own version of Arc Blade, AND an overshield that doesn't require you to kill the enemy first... I have always loved the Defender because it has potential, but such is my luck, my favorite subclass is the weakest. Now I've read the articles, I've watched the videos and Defender DOES have it's uses in Crucible but it's so much more situational than any other subclass and despite arguments to the contrary, it's the weakest. Even if the Ward of Dawn were to get a deserved buff to become unbreakable, it's still the weakest super because the benefits it provides do not make up for it's immobile nature. If I were to make a suggestion to Bungie it would be to consider reworking the Defender to be useful on the move. Now, if the Ward were MOBILE, as in it stayed with the Titan as he moved, of course it would have to be smaller and I'd certainly agree with it being breakable. This could open up possibilities we alone don't have in the crucible, or in PVE for that matter. Perhaps if the Ward of Dawn were mobile then, "Armor of Light" could make the Ward as large as it is now with an overshield inside. Blessing of Light could then be what it is now the players could use the Titan as a mobile base of protection at the cost of being able to fire out of the shield. Weapons of Light could be reworked to allow those within to fire out of the shield at the cost of extra damage. Disintegrate could share a similarity with Scorch in that it's punch gives us an overshield at the moment of impact rather than requiring a kill. That's pretty much the only change it needs. Magnetic and Suppressor Grenades work just fine as they are but all us Defenders know the weakness that is the Spike Grenade. This grenade has the potential to rival other grenades that do a similar effect, if it got retooled to benefit a good aim like it does now, but with a different effect for damage. Instead of a torrent of damage over time, the grenade could stick to the wall with a delay timer and explode, shooting out void light spikes in all directions for moderate damage. (Just like Spike Grenades from Halo 3!) At least consider it please Bungie, you guys of all people know the golden rule of competitive shooters, you stay in one place and you die.

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