If someone is a Sunsinger Warlock in the trials they shouldn't be able to revive themselves after everyone is dead. The only games my team loses is when there is more than one Sunsinger on the other team. All they know how to do is throw grenades. My team destroys them and then they just self-revive and are super strong. It is so annoying it should be nerfed in the trials.
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Somebody told me there's boobs here ! Must've lost my self :/ (.) (.)
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It's easy to counter if you're prepared..
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What's more annoying is when they use the self rez glitch that gives them infinite self rez and they just keep popping back and you can't win a round at all
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Plus my purifier robes. Better watch yoself lol
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Self revived warlocks are easy to kill if you're ready for them. If you see s sunsinger warlock on the other team, you should always be prepared for the self revive. It only takes a couple of shotgun or sniper hits to kill him again.
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Okay GG specifically meant to kill 3 players easily. Only three players in trials team. Almost guaranteed round win...
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Okay...then to balance things...lets get rid of ALL revives. Once you're dead your dead. IN fact...lets get rid of ALL supers while we're at it. You are LOSING, because you're team is losing FOCUS. You're too busy celebrating and not paying attention. A Sunsinger warlock is not dead until you see that "All Eneimes Eliminated" caption. Which means you need to be ready for any warlocks to self-rez----and you need to NOT BUNCH UP---and thus leave yourselves vulnerable to being annihilated by that Warlocks Super. In fact---in you were REALLY good----you'd already have a PLAN in place with how to deal with it. Which should involve someone holding THEIR super in reserve to counter any self-rezing Warlocks. So, how about you actually find a way to adapt to and OVERCOME something that is a part of the game....rather than simply whining about it?
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Just grab a high impact sniper and deny its really easy. When you get matchmade into the game just look at the other players guns and subclasses as an easy way to tell what to look out for.
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Supers should be disabled it trials. No exotics should be allowed in trials. No guns, they hurt too much. No armor, some of them look too intimidating. No melee. No grenades, being able to throw explosives is too op. Subclasses are too op, let's make it so u can't use them in trials. Shoulder charge is a knee to the face when in air, no shoulder charging in trials anymore. Blink is too blinky, u can't use it. We all just sit around and wait for the other team to jump off a cliff.
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Save your Titan smash for iy
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Well it's their super, if they use it effectively then that makes you bad
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Its called saving ur super or focus fire them
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Says the hypocrite using a self-res warlock
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Shotgun them stand next to their bodies and blam!
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That means you suck.
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Awwww boo hoo! I can't counter sunsingers boo hoo!
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Edited by KA1M1K4ZE: 6/19/2015 7:23:29 PMWhat's so hard in keeping an eye on the ghosts of fallen enemies. If they stand up: shotty in the face = win
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That's the point to their super, it's used as a surprise attack to turn a 4-5 loss into a 5-4 win
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Restricting a subclass would open up a whole world of bitching and imbalance.. better to just assume all warlocks are sunsingers and plan accordingly.
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Coming from a guy with two warlocks and sunsinger equipped on his main? Wtf
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Your team is really pathetic then if THATS what's troubling you. Sorry someone has to say it.
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It's easy to counter
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dude its called strategy. say it with me now.,,
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Also when you play control Titans shouldn't be allowed to place bubbles on capture points.. And other supers shouldn't be allowed either Also I think the right thumb stick is OP cause it's used to aim at people. Trials should also grant you with a win even if you lose, so no one feels like they aren't winning.