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Destiny

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Edited by Sketchopotamus: 8/29/2015 1:36:54 PM
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Tips for players who believe they aren't good at PVP.

This is a quick recommended guide for players who seem to say they are bad at pvp, everyone can be good. Its just the matter of getting those PvE builds OUT of the crucible. Full crota raid gear isnt going to do you much good in the crucible. Find armor that will increase reload speed with specific weapons and/or increase melee attack speed. Unless you are in either Iron Banner or ToO, level doesnt matter. Try stacking up as MUCH intellect and Discipline as you can. More supers and grenades equals more kills. Stacking strength is a bad idea because usually people will just shotgun from that distance. For primary weapons, use either Thorn or Last Word. These guns, while are amazing in the hands of an expert, (I use the last word myself frequently) are also huge crutches. For special weapons, if you are not good at sniping, get a shotgun, reroll the stats to try to get aggressive ballistics, rifled barrel and either rangefinder or shotpackage. I suggest the either the Matador 64 or Party Crasher +1, which you get those from the cruicible. Heavy weapons? Don't use Hunger of Crota. Not good. Find a rocket with Grenades and Horshoes which is proximitry(gally and truth are nice) and if you like tracking, reroll a rocket to get tracking. Or go with a 3 rockets in the tube or whatever OR clown cartridge for rockets that have a clip size of 1 (Radegast's Fury or the Dreamwaker). Using a heavy MG also works wonders as well. Just watch out for those rockets Proceed to run around the map NEVER STOP MOVING and shoot people on the head. The different loadout for each class that I recommend. TITAN: STRIKER - this here it depends on what exotic you have. If you have the new Eternal Warrior helmet, you don't need the unstoppable perk for Fist of Havoc so shoulder charge is highly recommended. If you have the helmet thst gives you death from above, go with Shockwave. Use the jump catapult, with lightning grenade with either shockwave, and headstrong. I personally will always use the Armentarium due to having 2 grenades which is nice. The lightning Grenades are a little tricky, so it night take some time to get used to it. But they are a beast if used correctly. Aim for walls. Never the floor. DEFENDER - Helm of Saint 14. Done. Don't use this class in pvp unless you have this helmet. Use the supression grenade, with blessing of light and have force barrier on a continual recharge. The supression grenade is VERY under rated, and can be situational, but useful as all living days. If you hear a golden gun or arcblade activate around the corner, throw a nade over in that direction. This grenade can deactivate their super, stop them from double jumping and loads of other stuff that is very useful to have. Not a lot of people expect to not be able to blink out of a situation and jt leaves them confused abd helpless. If the supression grenade doesnt interest you, the magnetic grenade is fine as well. This class is great for control, but watch out. The Bubble super tends to attract a lot of enemies attention! A warlocks nova bomb can break your bubble and possibly you inside of it, two shots from the golden gun can get rid of it as well, and arc blade can also be successful with killing you inside that bubble. It's harder with the helm of st14 though. WARLOCK: VOIDWALKER - this class is just way too fun. I recommend Axion bolt with either the Voidfang Vestment or Nothing Manacles. Or the Ram if you want that extra armor. Use either blink or the initial burst of speed jump depending on your choice. Blink is recommended but if you aren't very good with it, don't bother. Use the two perks that A. Nova bomb and grenades and melee make enemies explode (but be careful you can kill yourself) and B. The perk that increases the explosions size for such things....also life steal for a melee unless you have The Ram, then use something else. SUNSINGER - first of all. Get rid if self revive. Just do it. It's not good, people can kill you very easily and it's much more annoying than anything else. If you are in ToO....consider it for possible clutch moments or if your teammate is the last one left and he/she just needs that extra hand. Otherwise just dont. For this class use the one that allows you to take less damage while in your super. Firebolt grenade works wonders..Put on viking funeral which is the one that makes all enemies ignited take more damage for a longer period of time I think. And also put on the one that actually ignite enemies. I believe it's the very top right perk. Once again. Agility and battle recovery. I suggest the Heart of the Praxic Fire for this class. When you super, do it around the corner from enemies and just start to chuck grenades everywhere. Your not invincible however so make sure you have some cover you can duck behind. If you wear the Ram for this class you STILL get the armor boost. Add that with radient skin and not even a sniper headshot can kill you HUNTERS BLADE DANCER - Arc bolt grenade, with blink or if you are bad with blink, the better directional control, Razors Edge is nice for pvp since going invisible is pointless IMO. Use the Backstab melee. One shot kill from the back and with a glitch, sometimes the sides and front. It could save your life. If you are running around with a shotgun use the perk that increases slide distance, otherwise use the perk that ready weapons immediately. Both are nice. Put on hungering blade!!! This is almost necessary!! You melee attack kills will give you health and you'll be very happy to have it. When you super, do it around the corner again from enemies but know that they heard you super!! Sprint at them, while using cover to keep yourself alive, and start slicing and dicing when you get close enough. I recommend either the Mask of the Third Man for your arc blade or the Lucky Raspberry for your Arcbolt grenade. If you have the maxed agility, and you feel comfortable or just like having fun. Use the Mida Multitool with agility bonus on, and throw on the Radient Dance Machines. It's very fun to use this build because of how fast you are. GUNSLINGER - the Acliophage Symbiote Is a wonderful helmet for this. That extra golden gun bullet is very useful. The celestial nighthawk. Not so much. It's more pve geared. You one shot almost anyone with you golden gun anyway. Different situations vary, obviously. Now for this class I recommend the trip mine grenade. Very useful if placed correctly (aim for walls again). The Young Ahamkar's Spine increases the duration of this grenade and it looks badass as all hell. Rock the triple jump, and go with combustion for the super. The throwing knife is nice, especially if you can catch them on fire, which is what I use. The other perks are kind of dependant on what you want to do. If you want Keyhole and have your golden gun bullets overpenetrate targets, that's fine. I've gotten plenty kills that went through my designated target with this perk on. Otherwise receiving reload speed or stability is nice as well, if you can get those headshots down. If not. Grab an extra throwing knife and shoot through your enemies with golden and be on your way. Each class has its ups and downs with perks, and I won't discuss which class might be the most over powered or whatever. It all depends on play style, and learning what your own play style is and increasing the strengths of that. While someone might be incredible at being an aggressive player who likes to be in the heat of battle, others do not and do better farther back. Don't try to play something your not. I personally like to hide back from mid to far range with a sniper and snipe. I can't tell you how much enemy teams focus on those pesky snipers compared to the enemies right in front of them. I also learned how to flank really well, and so if I do feel like pushing a little, I can get multiple kill before enemies know I'm there. Teammates that you can communicate with also benefit you a great amount. Join up with your friends and play together! It can be a lot of fun but be prepared to have to learn as you go, and you'll see how the enemy will play and which guns work best for you. And last but not least, try to have fun. I know that some people are going to look at my KD and call me a scrub, but their idiots. When I first started, it took me forever to learn the pace of the matches and what works best for the crucible (weapons wise and playstyle). It also took me a great amount of time to finally learn the tips and tricks of each different map and which load out is best for. me. Each map also calls for different playstyles because they just arent very good maps for certain weapons. The Anomaly? Not a very good sniping map. Go with shotgun. Shores of Time? A MUCH better map to snipe and a harder shotgun map. Now I'm not saying you will do poorly with those loadout on those maps, but that's my overall opinion. It takes time and practice Guardians!! Just make sure you keep your head up and have fun! If your doing fine with a certain loadout thst I haven't mentioned before? Go a head and keep using it! My post is just opinion related with stuff that I find works best overall. It's not a rule saying you HAVE to use it
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  • Edited by Guardian5488: 5/29/2015 8:42:32 AM
    Your warlock and hunter tips are plain noncence. I met random hunters that did 9-0 just because of invisibility and this led me to believe it's a top feature for the hunter (disclaimer - I don't have a hunter). I do have a warlock though, and self-res is a must-have feature - when they all three gather for their feast, they are easy killed with radiance, since you have nearly tripple shield. Warlock's nova-bomb is just one rocket without a tracking, so you trade one rocket for a "life".

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