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#feedback

5/28/2015 5:11:19 PM
1

PoE Treasure keys and loot system could use a slight change

Problems: 1. Key farming is hit or miss for a lot of people. Ether chests and PoE side chest drop rates are too low to be depended on 2. 3 Weapon cores per week? Unless a really awesome weapon comes out here, I don't need more than 1. 3. Judgments chance is fine, but I think a lot of us are using the armor cores to level and stock piling the WC's 4. All these tokens (flight, judgement, identity) dropping for a small amount of inventory is ridiculous 1 fix to rule them all...Treasure keys can be bought from Variks for: A) 1 core item (armor or weapon); personally I think 1 for 1 is fine here, but would listen to people saying completing the 34 is worth more than 1 key. B) 5 tokens (of any kind) Ok a 2nd unrelated fix to a really stupid problem - The cores and Etheric light should drop when the final boss dies also, people getting DC'd on the drop down to the treasure room is rare, but shouldn't be an issue at all...you were there when the boss died, you deserve your guaranteed reward! Thoughts?

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  • Agree completely, it is strange to get rewards for an activity by walking to a spot after you complete the part that takes any sort of skill and keys should be more of a guarantee than the less than 1% chance they are now. I would be perfectly happy for the chests to act like they do in raids with keys allowing extra access.

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