So, something I've noticed in crucible is that I never get much ammo at all for rocket launchers when I pick up heavy. For example, I have a "The Cure" with feild scout. Hey, that's awesome. But then, when I pick up heavy, it only gives me three rockets. I understand that's practically 3 free kills if used correctly, possibly more if I'm really careful, but this is still barely any. I have witnessed many times players getting 4 to 6 rockets per heavy, and this is without something like clown cartridge. I know they probably have the armor bonus, but SIX?
I've also been looking for quite a while for a rocket with Grenades and Horseshoes and with good velocity. I finally just got a One Way Ticket with G&H, and spectacular velocity (coupled with a more than decent blast radius). I was thrilled, until I realized that it game me TWO rockets. I find that kind of ridiculous. It doesn't have field scout either, so it's unavoidable. I suggest an increase to ammo drops with low-mag Rocket Launchers, or an universal amount for ALL Rockets. You could also just add 1 rocket for players with the armor bonus in pvp. It would help a lot, but not ridiculously. I finally found a gem of a rocket, but I can barely even use it. I would prefer to be able to.
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[quote]I have witnessed many times players getting 4 to 6 rockets per heavy[/quote] Are you sure about that? I know with the "extra heavy ammo" ability on armour you can get four rockets, but I've never seen anyone get more than that from a single drop.