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#feedback

Edited by DEATHSMITH X: 4/21/2015 5:04:41 PM
5

CHANGES TO THE GAME that would absolutley work!

use dpad to cycle consumables and weapons or at least be able to set an energy signature priority ie: set weapons to fire damage on the fly Set destination from a bounty- if you buy a moon patrol mission, you click on it and go there without having to back out of menus. Include a map of areas traveled. Enable item swaps between players at a certain level (maybe 30) Allow to make superficial changes to character ie: hairstyle and color, eye color, markings, facial hair. Allow match ups in PVP to continue without going back to orbit- if you keep the same players you can go again- if you want new players orbit is ok. Instead of grinding the same exact missions over and over, come up with more inventive bounties ie: survival mode, explore maps to find hidden unique boss in random zones, time based missions that include sparrow, shoot down an airship. Sparrow races! Have a random merchant character like Xur exist in patrols in game... it would be great to stumble onto a trader in game. Enable choices on rewards more often. A pet would be cool... More battle based consumables! shields, supercharge weapons, quick heal and jump boosts would be nice Instead of pausing how about a zero damage freeze which lets the game continue but you stay frozen until you unfreeze. SWORDS! or be able to change your melee weapon. Switch view-camera to 3rd person. Purchase dance moves or greetings! Vary how players interact with planet environment: moon= less gravity, higher jumps, maybe some planets slow you down or let you run faster.. maybe on some planets explosions are bigger because of thes air quality

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