JavaScript is required to use Bungie.net

#feedback

Edited by Wais: 4/11/2015 2:31:05 PM
94
63
Wais

UPDATED! Patch this Bungie! (Emblem / Shader Concept added)

[b]UPDATE[/b]: - Added items I had accidentally left out which are items considered to be materials that take up slots. - Cleaned the examples a bit, hoping to give a better examples of the idea. - Created an idea of a separate drop down menu for currencies to avoid confusion with Commendations and Marks. [b]NEW[/b]: - Idea for Emblems and Shaders, with examples and information below. [b]Vault Materials (General Section)[/b]: When they announced the Vault would see a few more slots, I was mainly concerned about the weapons, but after taking a closer look I realized it was the materials that was overflowing and I think there's a few things that could free slots without having to add additional ones. Here's some suggestions with links to see examples. [spoiler][url]http://i.imgur.com/sqUWbWI.jpg[/url][/spoiler] [b](PREVIEW OF CURRENT (COMMON) ITEM MATERIALS)[/b] Instead of adding slots, why not look at what's available now and see what can be compromised. [b](Remember to click to enlarge)[/b] [spoiler][url]http://i.imgur.com/xmxgidb.jpg[/url][/spoiler] [b](SUGGESTIONS TO CLEAN SOME OF THE MATERIALS)[/b] After cleaning up a bit of the clutter. [spoiler][url]http://i.imgur.com/DGlmk6Z.png[/url][/spoiler] [b](PREVIEW AFTER CLEANING)[/b] [b]Telemetry[/b]: Create one for "Primary, Secondary, and Heavy" and gain 6 slots. [b]Glimmer Consumables[/b]: Each give 200 Glimmer anyways, so why have 4 if it's taking space? It would gain 3 slots. [b]Class Materials[/b]: This is a pain, as I have nearly 4,000 on my warlock and less than 100 on each of my 32 Titan/Hunter. I don't see the point in this. Gain 2 slots. [b]Radiant Materials[/b]: With the new raid, there's going to be new materials, and to keep old content materials relevant isn't useful and should convert them to Ascendant materials since it's the universal one. Gain 2 slots. [b]Strange Coins / Motes of Light[/b]: They can be used account wide and everyone who has multiple characters stacks them all in their bank to buy something for a given toon that needs something from Xur and wouldn't have been possible without having all three characters. Change it to a currency (like Glimmer) and that will save 2 spots. [b]Crucible / Vanguard Commendation[/b]: Same as the "Strange Coins / Motes of Light", they're an account wide currency and not a material which will save another 2 slots. [b]Not Included[/b]: [b]Herbs[/b]): Increase the maximum stack size to 1,000. It's basically a stack just leveling two items as it is now. [b]Synthesis[/b]: Increase stack size to 100. If you want people to come well prepared to raids, make sure they have enough for them to feel comfortable and holding a group back shouldn't be a worry. (Why can't we delete them either?) [b]Emblems & Shaders[/b]: As everyone knows, we're limited with space due to the materials alone, but since the emblem, shaders, ships, sparrows and upgrades for sparrows included within those bank slots, it's just makes things worse. Granted, I don't think there's any problem with the Sparrows, unless you're collecting ones that aren't legendary, and if you have 3 characters, you could find yourself barely able to hold all of the ships if you're close to obtaining them all. But that leaves the space to have each Shader and Emblem up to the amount of room in your bags, and if anyone is like me, I personally like to keep duplicates of certain Shaders because they're just that good looking. Emblems I prefer to have one that's different for each, but would like to be able to have them all because they're available. Even then, I choose to keep only those with important value and have little room for the next expansion. So with that, here's an idea for storing those Emblems and Shaders, with the idea of "Learning" them. [spoiler][url]http://i.imgur.com/uF4lNCt.jpg[/url][/spoiler] [b](The spaces with the "default shader" icon represents a slot available for an item not yet learned)[/b] Basically how it works: - Obtain an Emblem / Shader - Click the item, which you then learn it permanently to your account - Once you've learned it, you can view them at "Eva", the "Guardian Outfitter" - You select the item and she will craft it for you for "1,000 Glimmer" This way, you'll never have to delete an Emblem or Shader due to space and won't have to worry about retaining it again if you do delete it. You can craft as many as you want (granted it's still going to cost glimmer and limited on the number you can store) and personally, I like using different shaders but not at the cost of having to delete one in it's place, so if you're in the mood you'd be safe. Usually, I'll wear shaders for a certain period, get bored and want something new. So if you're one who's worn "God of War" for months, but due to faction shaders, raid, and other rare shaders, can't make room for something not as valuable but serves the mood, you'd be able to craft those which you feel suit you for that time. [b]Not to mention, hopefully "Eva" will actually stop slacking and put those paint cans to good work...sloppy.[/b] With this, you can gain up to [b]"18"[/b] extra slots with the new "Vault" in mind, a place to store all of your Emblems / Shaders, with the exception to Ships, Sparrows and upgrades for your Sparrows, you can hold almost everything in your vault if not all. Not a rant, or any complaints, but just options to look at cleaning up some materials and perhaps find more room without actually adding in extra slots. Hopefully, if you'd find these to be helpful a like would be greatly appreciated! For a thread dedicated to the community suggestions from our "Feedback Section", check out: https://www.bungie.net/en/Forum/Post/111691911/0/0

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

View Entire Topic
You are not allowed to view this content.
;
preload icon
preload icon
preload icon