JavaScript is required to use Bungie.net

Destiny

Discuss all things Destiny.
Edited by WyvernKiller02: 4/13/2015 1:46:48 AM
10

3rd subclass ideas (not stolen)

Titan- Brawler Blink- no Super- put up your dukes: no guns, just fists. Increased armor (take 50% damage like bladedancers) and increased agility. 1 hit melee. Punch with both triggers. Punch with both hands so u punch faster. Perk 1- even more resistance when active (+25%) Perk 2- melee kills replenish health Perk 3- killing an enemy causes nearby enemies to be disoriented Melee- fire power: release a powerful melee attack that causes your enemy to explode when killed Perk 1- enemies caught in the explosion become disoriented Perk 2- kills increase melee speed Perk 3- melee kills charge your super Grenade 1- throwable grenade that explodes on a second push of the button Grenade 2- land mine that is placed on the ground and blows up when stepped on. Barely visible Grenade 3- impact grenade that ignites survivors, causing DoT Passive perk 1- all abilities ignite enemies, causing DoT Passive perk 2- disorientation lasts longer Passive perk 3- super lasts longer Passive perk 4- getting hit by a melee attack increases your melee for a short time Passive perk 5- causing damage with your melee attack increases agility for a short time Passive perk 6- kills with your super increases the duration of your super --------------------------------------------------- Hunter- portal master Blink-yes Super- escapist: creates portals (think of the portal games) control portals with triggers. You shoot portals onto walls that only u and your team can walk through. When active, you have increased melee damage and speed. No guns, only portals, grenades, and melee. Perk 1- u and your team gain a shield when walking through portals Perk 2- become invisible after walking through portals Perk 3- gain a damage buff after walking through portals Melee- step back: hitting an enemy causes them to fly back (like solar wind) Perk 1- hits poison enemies, causing DoT Perk 2- kills heal you Perk 3- kills may generate orbs of light Grenade 1- sticky grenade Grenade 2- impact grenade that releases seeking drones Grenade 3- non lethal drone that seeks enemies and tells u where they are Passive perk 1- increases duration of super and portals use less super energy Passive perk 2- increase range at which u can place portals Passive perk 3- portals can be placed on ceilings and floors Passive perk 4- reduce cool down of super Passive perk 5- enemies can walk through portals but become suppressed (like defender grenade) Passive perk 6- carry an additional grenade --------------------------------------------------- Warlock- time shifter Blink- yes Super- ripple effect: you have increased agility and everyone around you is slow. U shoot lightning bolts at people Perk 1- chain bolts of lightning Perk 2- you are more resistant Perk 3- bigger radius of slow effect Melee- bolt: shoot a lightning bolt (similar to throwing knife, more range, less damage, fires in straight line then dissolves if doesn't hit target in range) Perk 1- more range Perk 2- more damage Perk 3- bolt blows up on impact/ range limit Grenade 1- impact grenade that creates cluster bombs (like scatter grenade) Grenade 2- cookable time bomb, stick to ANY surface Grenade 3- electric fence, similar to lightning grenade, lasts shorter amount of time, does more damage and covers larger area Passive perk 1- super lasts longer Passive perk 2- ability kills cause enemies to explode Passive perk 3- abilities cause DoT Passive perk 4- DoT lasts longer and does more damage Passive perk 5-hold down jolt to increase damage and range Passive perk 6- jolt has a second charge Edit 1: let's try to get this trending

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

View Entire Topic
You are not allowed to view this content.
;
preload icon
preload icon
preload icon