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Destiny

Discuss all things Destiny.
Edited by Psych "Psychedelic" Edelic: 4/12/2015 2:31:31 PM
7

Exotics from raids!

Leave the rewards as is: Max attack

156

Same attack as raid weapons (300, 331 etc)

9

Add more difficulties to the raids to match attack

32

For those who get tired reading: If you get level 34/6/8 gear and attempt a level 26 raid, you will get level 34/6/8 exotics. What I say in these long paragraphs is that if this happens, getting exotics will be easy, and there will be many opportunities to get exotics! Therefore I proposed several options to deal with this in the future: Leaving it as is and dealing with the value of exotics plummeting in the long term; Making the exotics gained from a raid have the same attack value as those of the raid weapons, eg 300 attack from VOG, 331 attack from CE etc; Option 2 but also add another option to raids to increase the difficulty and the attack value of the exotics eg a level 32 version of the VOG which nets you a chance at 331 exotics. For those who like exercising their eyes/want more detail: Note: I frequently use the term Level 32 weapons. By this I mean 331 attack weapons. With the higher damage that came with the Dark Below DLC, a higher damage variant of every exotic could be attained, either from buying or having them drop, or by upgrading them with an exotic shard and around 7000-8000 glimmer. Before the DB dropped, exotics found in the Vault of Glass were 300 max attack, the standard for the time of the raid, but now that 331 attack power is avaliable exotics found are 331 attack. Personally, I think that exotics claimed from the VOG should be 300 attack needing to be upgraded by Xur, because currently players are recieving 331 weapons from level 30 content, designed for level 30 players. I foresee this becoming an increasingly important issue as the House of Wolves DLC draws closer, when players will be able to don level 34 gear, attempt what would be (by comparison) 2 easy raids (VOG and CE), and get 362(?) attack exotics from those without putting in as much effort as would be required when the raid was relevant. On the other hand, you could argue that these exotics are the only things keeping the VOG relevant. What Bungie could do is create a higher difficulty in which exotics are dropped at 331 attack power, with players fighting level 32 content. Note that I am NOT suggesting level 32 armor or raid weapons should be given out too, just exotics. The goal of this would be to create a way for people to get level 32 exotic weapons from raids whilst also fighting level 32 content. But this is just my opinion, and I don't know if anyone else sees this as an issue, so please tell me in the comments.

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