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#feedback

Edited by QuirkyViper: 10/18/2014 5:29:22 PM
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Super long Feedback post

Feedback after a month of solid play across two classes: I apologise in advance for the bumping I will do to keep this in view. Dear Bungie, in this exceedingly long post I will be providing you with my feedback of all facets of Destiny as I have experienced them across this past month. I have participated in all content save for the queen’s bounty due to a holiday at the time, which was amazing in case you care to know. I truly regret the amount of bumps I may need to add in order to keep this feedback in a place where you can see it, alas that is the way that your forums work and thus beyond my control. I will treat PvE and PvP separately as I believe you ought to treat them as well. This post is basically all constructive criticism, enough has been made of what could have, should have and would have been, my focus is on what can be with the Destiny we have now. There is no economy: let’s just cut the MMO or not debate out before it starts, destiny features no relevant things to buy with its currency analogue and that is all we need to discuss here. We live in a capitalist society where we are used to the golden rule of supply, demand and marketing shenanigans that manipulate demand to meet supply. In destiny there is nothing which mandates the gathering of glimmer, nothing to strive towards or use money on. Stuffed into a corner like an afterthought is some lady selling the same shaders ever week (which all look 50 shades of ugly!) What I am trying to say is that there is simply no point to glimmer. I would understand needing to pay the weapon smith to upgrade my gun for me, but as is, I just need to put some glimmer into my gun to make it better. How does literally putting money into my weapon improve it? This makes no sense, why even have a weapon smith then? I understand the fear of gold farmers and a black market for gear but to be perfectly honest, those are signs of an in game economy that people are invested enough in to WANT to spend real money on. Nothing in Destiny is worth any real money. Ships are loading screens which all look the same, sparrows only differ by colour, the woman with the shaders and emblems seems to never change her offers. Why is glimmer even in this game other than as a resource to upgrade weaponry and gear? I for one would imagine that in a crippled society barely clinging on to life in its last bastion, resources would be everything. Spirit bloom, relic iron, spin metal, these are things that gear descriptions say to be using so why are these not the focal point? I have never, ever heard in any way from anything or anyone in Destiny just what role glimmer is supposed to play in this story. And if I did, it was so meaningless and out of context that I have already forgotten. The story: I am sorry to beat a dead horse with another dead horse here guys. Just putting it out there that you might want to switch to a chapter format similar to Spartan ops so that you can work on the story and gradually release chapters as they become available (forget how tedious Spartan ops ended up being, at least there was environmental variety and an actual story). I can only imagine Joe Staten left because he didn’t want THIS staining his record as a writer but come on…400 people could not do any better? Some of the stuff in the grimoire is actually fairly interesting but I want to know about it in the game. Have master Rahool excitably tell me about the history of the Ishtar collective on Venus because he is an archaeologist, have the speaker tell me that the books behind him have information on enemies I might find useful and surprise! (it opens an in game grimoire). Make strikes into little mini stories. What is happening here, why is it important, who is involved, what are the stakes? Certainly at this point we seem like the bad guys, invading the domain of these “bosses” annihilating their people for no good reason and then butchering the ‘boss’ without any real ‘reward’ to show for it. I suggest making some simple cutscenes and splicing theses into different parts of the strike where they provide meaningful story and context to our actions. Example: Sepiks prime is upping its ether production so that the fallen can launch a major strike against the city. When we arrive in the refinery a cutscene plays showing the devil baron and his forces preparing. They notice us and the Baron leaves to warn Sepiks prime of the incursion –end cutscene- Our firefight with the fallen rouses the hive from their tunnels near the refinery and they attack! This cutscene is in engine and very brief, dinklebot is still bored because as we all know, he’s an immortal machine god that can’t be harmed in any way. When it is time for the third and final wave, The Devil Baron returns with his guard, enraged at the slaughter of his troops he jumps down dramatically and engages us in battle (this is a cutscene) As he falls, a few panicked fallen flee and these are the ones positioned on the stairs before we get to the devil walker (in engine). Guess why the Devil walker gets dropped? A badly wounded survivor makes it back to Sepiks prime, who isn’t ready and has now lost a significant portion of its forces. The guardians must be stalled so he orders a devil walker to be dropped. The walker does not move from its position because the Fallen absolutely do not want guardians sneaking past. And suddenly it makes sense why the fallen are kneeling before sepiks prime when we arrive in his chamber. Boom, context and meaning to the fight! People might get bored with the cutscenes so make them skipable. Also provide the story of the strike as a grimoire card for those that cleared it. And yes, I am telling to include the grimoire in the game because it’s all the story we have right now and it only works as auxiliary material when there’s main material to augment, which there is not at this time. Also please refrain from spending massive chunks of funding on famous voice actors, this could have been spent on the actual game so just STAHP! It’s especially painful for fans of say, Peter Dinklage, when he is reduced to something like Dinklebot…and still probably cost millions for the few lines he even has.

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