Why make us pay for things that were already in disc at launch? I thought this game was made by bungie, legendary creators of -blam!-ing halo! Not some wanna be trash bag organisation built around false hype, a massive budget (that was spent on what exactly?), and a lack if plot to the story. Like i said, you made HALO! An amazing trilogy! I guess you guys did okay in some areas, but really bungie? Did you even try to make the story interesting? I don't want to spend copious amounts of money in DLC for the next 10 years just to play what you promised us this "MMO" would be. And while were on the topic of MMO's, what -blam!-ing open world were you claiming to have? There's nothing "open world" about being given a turn back signal of death when I tried to explore a patrol for the first time... Nice Hub, by the way. So much to do in the tower. (Obvious sarcasm is obvious) I find this game fun, don't get me wrong. I love destiny, but bungie put a lot on their plate and promised WAY too much. You have 10 years bungie, make your game have an interesting story, make plenty of change to the game itself, and ultimately GIVE US WHAT WAS EXPECTED! I guess I understand the clever marketing tricks though, game developers gotta eat too, right?
RANT OVER.
English
#Bungie
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Also, I forgot to mention, I think you're blaming the wrong people. This doesn't feel like a Bungie decision. More like something that came down from Activision. Whether due to profit, or due to massive overhype of a release date.