JavaScript is required to use Bungie.net

Destiny

Discuss all things Destiny.
2/28/2015 7:42:37 PM
41

My 3 different Warlock builds. Your opinion?

I've been playing as a warlock since day one and have enjoyed every bit of it as well as made it my mission to gather every piece of warlock armor(exotic and raid). Recently I have done so and would like to share them with you all and get your feedback on them. 1) [b][u]Ahamkara Berserker[/u][/b]: this build is focused on mid to close range combat. It takes advantage of the Claws of Ahamkara's extra melee charge and the recent buff for shotguns. It uses high strength and discipline [u]Sunsinger layout[/u]: [i]Fusion grenades[/i]- With Gift of the Sun you have two powerful dps options that makes enemies stall and duck when they get stuck with them giving you the chance to get in closer or finish the job [i] Balanced glide[/i]: best choice overall in my opinion [i] Radiant skin/Fireborn[/i]: both good options. I usually go with radiant skin and pop it for in emergencies or boss battles. Fireborn, I reserve for nightfall and raids were being able to revive yourself is very useful. [i]Flame shield[/i]: with Claws you can give yourself an overshield twice in times of potential death and makes getting up close with your shotgun less of a gamble as a warlock. [i]Arcane Spirit & Divine Order[/i]: maxes out toughness and battle recovery. very important for getting up close and personal with melees and shotgun blasts. [i]Radiant Will[/i]: Longer radiance means longer buff when activated. Whether you have on fireborn or radiant skin, longer duration helps more often than higher Dps or a slim chance for an extra orb of light. [i]Gift of the Sun[/i]: extra fusion grenade. I pretty much said it all earlier. [u]Gear[/u]: Claws of Ahamkara and Crota raid gear that has discipline and strength. I maxed out strength since the overshield is the highlight of my survival in close range. For weapons I prefer Universal remote and Murmur. Universal remote has great potential at both close and mid range. Murmur complements Universal remote well because it has Kneepads which can be used to get in close on a target quickly or get behind cover in a pinch. it also makes up slightly for our lack of agility. Along with two different element damages( solar being highly accurate for farther targets) and snapshot for quick scoping. i top those two off with a rocket launcher with cluster bombs.All together this build works best when you keep firing your Universal remote at every enemy around you, meleeing anything that gets too close and using glide and slide movements to keep out of trouble. toss a grenade at elite targets or groups of enemies and then clean up with your remote. If you're low on health with no flame shield charges, you can pop one round in your shotgun and blast your threat to pieces. In between barrages with shotgun and melee be sure you keep Universal remote loaded with as many shots as you can so you can keep you rampage going. 2)[b][u]Abysswalker[/u][/b]: For this build, I wanted to play with the Obsidian Mind-Bad Juju combo. This combo along with maxed intellect fills your super energy quickly so that you can use nova bomb often and make it a commonly relied upon tactic. [u]Voidwalker layout[/u]: [i]Axiom Bolt[/i]: I use this grenade to take care of heavier enemies in between Super uses. It works well for chasing enemies around corners or getting postmortem kills. [i]Blink[/i]:Once you get used to it, Blink is useful in a plethora of situations. It can be used to get yourself in an ideal position for launching your super. Get away from a threat or get behind a group of enemies instantly to take them by surprise. [i]Shatter[/i]:Spreads Nova bomb out to hit more enemies. Combined with Annihilate and Bloom you maximize your spread of nova bomb and gets you more kills to regenerate your super faster. [i]Soul Rip[/i]: Regenerates super with kills. Use on weaker enemies that get too close and regenerates nova bomb faster. [i]Arcane Spirit & Divine Order[/i]: Maxed toughness and battle recovery for max survivability. [i]Annihilate & Bloom[/i]: Explained earlier maximizes your nova bomb spread to get more kills and regenerate super faster. [u]Gear[/u]: Obsidian Mind and crota raid gear with maxed intellect and strength being the second focus. For weapons the only requirement is Bad Juju. I recommend a rocket launcher with cluster bombs and a decent fusion rifle or shotgun. Most of the time the only gun you will want to use though is Bad Juju to maximize your super regeneration. Grenades can help to weaken stronger enemies to kill them with Bad Juju. 3)[b][u]Priest of the Praxic Fire[/u][/b]: [i]"For the night is dark and full of terrors."[/i] This build is the most versatile since it focuses on being prepared for any situation to take down any opponent with ease. It utilizes the Heart of the Praxic Fire and has a weapon of each element available for combat at any range. It focuses on maxing out intellect [u]Sunsinger layout[/u]: [i]Fusion grenades[/i]-Same as with Build 1. With Gift of the Sun you have two powerful dps options that makes enemies stall and duck when they get stuck with them. with Praise the Sun you will be sticking every enemy around you and watching boss health bars disappear like you are performing a magic trick. [i] Balanced glide[/i]: Again best choice overall in my opinion [i]Song of Flame/Fireborn[/i]: i switch between these two depending on my situation. Raid and nightfall i use Fireborn, and a little in pvp if i plan on controlling zones. Song of flame is my choice otherwise as it makes Praise the sun even better [i]Arcane Spirit & Divine Order[/i]: Maxed toughness and battle recovery for max survivability. [i] Flame Shield:[/i]: Overshield in emergency situations [i]Radiant Will[/i]: longer Praise the Sun. That's all i need to say. [i]Gift of the sun[/i]: explained earlier. more grenades. [u]Gear[/u]:Heart of the Praxic Fire and Crota raid gear with maxed intellect and discipline being second highest stat. For weapons I like to keep a Word of Crota(void) on primary with Murmur(arc) or Icebreaker(solar) for my secondary. If Murmur is my secondary then my heavy is Gjallarhorn(solar) or Song or Ir Yut(arc) if Icebreaker is my secondary. This way I'll have element damage for any situation, I can stand back and snipe or jump into the middle of the fray If I want to. Let me know what you think. if you think i could improve on them or even if you have your own build please share it. I welcome all opinions.

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

View Entire Topic
You are not allowed to view this content.
;
preload icon
preload icon
preload icon