I wish I could complete as many crucible bounties in as much time as it takes me to complete vanguard bounties. I'm an above average pvp player, but it seems like there are only about 3 crucible bounties a day worth even bothering with. Crucible is my favorite way to play destiny besides raids, and I would much rather spend my weapon upgrading time doing crucible, instead of doing The Archive for the thousandth time. Or defeating Aksor for the thousandth time. I have 3 32's, one of each class, and always have stuff to upgrade. But the return on investment with crucible bounties just doesn't compare with vanguard bounties, so I find myself trudging through the same old strikes and story missions because I can do 10 bounties in as much time as it takes me to do 3 or 4 in crucible. By the time I've grinded through all those now boring vanguard bounties, I realize I don't even have time to play crucible. I think crucible is the perfect way to remove some of the "grind" from destiny as an MMO, but because half or more of the daily crucible bounties are too difficult to complete in a reasonable time, crucible misses out on its potential to do that. If i could spend as much time in crucible as I do in vanguard, and still be able to upgrade my weapons and armor in the same amount of time, Destiny would be so much more fun for me to play.
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Never going to happen. As long as I can fire up a checkpoint and kill ol' Telthor in 90 seconds Crucible bounties will always be the loser. They need more Crucible bounties available each day. That is the best way to counter the progression slowness, to me. You can't even control some bounties, like Enforcer medals. Just dumb luck some times.
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Viking has a valid point but i do believe that the crucible bounties should be much more attainable. Sometimes i find myself sacrificing my KDR for my bounties :/ Yeaaaa, that goes over well
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I guess the difference in killing AI vs Real opponents