Quick question, in PVE why is Bladedancer such a terrible orb producer? For a Bladedancer to kill a yellow health bar enemy it takes a lot more effort than any of the other subclasses and we get rewarded with 2 orbs. Every other subclass has the potential to make 4 orbs per yellow bar, it makes no sense as to why Bladedancer, being more risky to use, can't make 4 as well. Please shed some Light on this issue. Thank you.
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#feedback
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We turn all sorts of knobs to properly (or so we try) balance each class and super. Orb production is one of those knobs. Bladedancer has other PvE benefits besides producing Orbs that the other supers don't have.