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Destiny

Discuss all things Destiny.
2/27/2015 5:05:22 PM
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***NEW****. The Division Info

[url=http://youtu.be/-eZbjxGnjlg]link[/url] TL:DR/W taken from YouTube comment section 1. Dark Zones: You stumble upon them in the Game World that you enter seamlessly. To enter one however you go through a decontamination chamber. Dark Zones can be 50-100 players in them. You can choose to team up with other 4 man squads in the Dark Zone but it will be a uneasy alliance. Teaming up with other groups can be useful when trying to leave a dark zone with a high level weapon. The more that helps defend your squad, the more of a chance you can get out with the item you found. Dark Zones apparently will have some great loot in it which is color coded for different rarities. When you try to leave a dark zone apparently you show up on everyones map and they can try to kill you before your count down finishes to steal your loot you found. Also when you are killed in a Dark Zone you lose everything you found in that dark zone session. Also items found in a Dark Zone need to be decontaminated before use. The Alpha testers were unsure how that process would work. 2. Dynamic Changing World: Alpha Testers were surprised to see that in real time areas and routes could change and building could become accessible that were previously closed off or boarded up. 3. Incredible AI: Enemies and Captains apparently will flank and use everything at their disposal to kill you. One instance a Enemy Captain threw a flash bang while having 2 riot shield squad mates flank on both sides of the player group while having a sniper and flame thrower pin the group down resulting in the player groups defeat. All enemies act like its the matter of life and death in the encounters meaning they will try different things to out think or surprise the opponents. 4. Guns and Weapons: Right now they are a work in progress in the Alpha. Players stated that a lot of them looked like the other ones and there wasnt much uniqueness to them besides stats. They did say however the weapons are fully customizable like in Ghost Recon Future Soldier which makes since considering the dev team from future soldier is working on The Division as well. 5. Map size according to the Alpha Testers: According to the testers the map is about the size of the City Part of GTA 5. There are stuff that is blocked off and cant be accessed yet so the Alpha players think there is a lot more closed off. 6. Crafting: Crafting is available and its everything from scopes, triggers and other weapon accessories. Basically with enough time and patience you could possibly make your own unique weapons. You can also crapt outfits like head gear, masks, etc. They have a color restriction however to keep the Clancy Realism effect meaning no bright pink agents and such. Rare outfits apparently have such a unique look that you will know right off the bat when someone has one. 7. Netcode and Controls: According to the Alpha testers the Netcode is running surprisingly well for then. In the one disconnect the tester had, when they reconnected it automatically put them back in the same spot and back together with the groups they each disconnected with. The controls were very smooth and seem to be a cross of Splinter Cell and Ghost Recon.

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