Last night trying to play through the Vault on Hard, we noticed there were at least DOUBLE the normal amount of enemies. Our confluxes were getting absolutely overrun, and we were a group of full 32s. Either we were a really bad raid team - take responsibility for your misgivings, am I right? - or what we saw was how it was. Anyone else noticed? If Bungie's upped the difficulty, or patched Heroic, or something, then that's understandable, but at least include that in the 1.1.1 patch notes. If not, WTF?!?!?!?!?!
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Every time you play any checkpoint theres more enemies. Try waking the hive the first time, then do it again. There is a large decrease in enemies the second time, maybe the games own way of scaling to players prowess ipon first wipe
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This exact same thing happened to me.
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Fatebringer and and truth or ghorn(one shots praetorians) Or vex mythoclast, a void fusion, and corrective measurea
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Edited by wok75: 2/26/2015 9:42:16 PMit isn't the level that matters in vault of glass once your level 30 you won't gain any more damage from increasing your level, but your guns do matter and player skill most lfg groups have terrible guns
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Its not a new thing. Me and my team have experience huge amounts of enemies during the conflux section and then next time round there has been very few. I think it just keeps it fresh and changes the experience a bit. I dont know why it happens though.
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You are a really bad raid team. It says I the modifiers that there are going to more enemies. Conflicts are a breeze even then 2 on each one. Use a fate bringer as well if you have one.
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It's a bad raid team man, I had same problem couple days ago, helping out couple guys on the forum...... They didn't tell me they never done hard mode tho -_- But the next day done it with a good team and it was easy Soo just crap team you had, if you dnt shoot them down straight away you get smashed with heaps of enemy's