JavaScript is required to use Bungie.net

#feedback

2/24/2015 3:55:00 PM
4

Destiny 2 Wishlist and Ideas

Recently I looked up a video on YouTube that showed all the Destiny vidocs and realized that a lot of content was cut out of the game. Whether it was because of lack of time or other issues is unknown, however, I am very excited that Destiny 2 was announced and thought that a thread where people threw ideas that they would like in the game would be beneficial. So here are some of my ideas. 1. Trading/Selling with other players and vendors : I think it would be awesome to be able to sell unwanted armor, weapons, or material for glimmer or other things. 2. Mini-Games and other activities at the tower: There isn't much to do at the tower so with added activities it would broaden the social aspect of the tower 3. Armor Customization: I feel that everyone wears the same armor time and time again, it would be very refreshing to have a bigger selection on armor and also allowing the players to personalize the armor to their liking. A perfect example would be like Halo: Reach and Halo 3 4. Interaction with story characters: Aside from just buying stuff from them, they are not very important, it would definitely shine some light on the the characters if we were able to have a conversation with them and learn more about who they are. 5. Scrapping Weapon and Armor Level requirement: I noticed this in the gameplay reveal where an exotic weapon was picked up and was available for use even though the character was only a level 7. For me it would give more freedom and allow lower level characters to really hold their own. 6. Better rewards: So you complete the a Hard Raid and it takes you and your team an hour and a half to beat it, then you are awarded with 3 Ascendent Shards after all that hard work. In multiplayer the player the got 4 Kills and 15 Deaths gets awarded a Legendary Engram while the top player gets nothing. Rewards should be given to the hardest working individuals in multiplayer and Teams should always be awarded for their hard work in raids and strikes. I'm not saying that every raid you should get and Exotic weapon, but nobody should be left uncompensated for their hard work. 7. Expand the Armory: This this goes in hand with the rewards system, make more exotic and legendary weapons, this way it rewards can be given without ruining replay ability. 8. More exclusive content for the players: Back when Halo 3 first came out Recon was only allowed to employees of Bungie until vidmasters came out. The point is people want things they can't have so my idea for this is make some exclusive Armor sets and weapons that can only be unlocked if inexplicably Hard tasks are completed. Vidmasters were very fun and frustration activities, but the end result was way worth it. 9. Dynamic storyline: I always thought it would be cool if you got different results in the story every time, that way the story is always fresh. That being said having a different starting storyline for each race would be a welcome improvement to the story and the game. 10. New Game Modes: You guys are probably already going to do this but, It would great to have more than just team deathwatch and attack and defend. Adding game modes like capture the flag would be really spice up the multiplayer experience. A map editor would also be nice to have to give power to the community to make new and amazing game types and maps. 11. More vehicles: The Sparrow is great don't get me wrong but if their were other vehicles that could be summoned then it would be much better 12. Less attack and Defend in the Story: My point is make the story mode less repetitive and giving every mission a distinct feel to it. Like one mission you attack and defend, next mission you are storming a Hive/Fallen base and destroying/hijacking an arms supply, then next mission you're in the Forrest ambushing a patrol fleet. Something like that that keeps the Campaign fresh and fun to play. 13. Customization and ship combat: Ships are only used to show off, but what if you could battle other people with them and earn crucible marks or something like that. It was also be cool to have customizable ship interiors. 14. Increase the Tower size: this maybe going back to the activities suggestion, but the Tower is a very small space. It would be awesome if it were bigger and we could explore more, maybe even explore the city below it. Tower housing could also add to the MMO elements using glimmer to buy stuff for your apartment. 15. Shard and material elimination: This is just my opinion, but I found having to farm for materials annoying. With and expanded Weapon choice the game wouldn't need to rely on materials and could be upgraded by just leveling up. You could call it Talent Points. Anyways those are all my ideas. Please feel free to correct anything wrong with my suggestions and also list some of your ideas.

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

View Entire Topic
You are not allowed to view this content.
;
preload icon
preload icon
preload icon