As an avid soundwhorer, I have multiple pairs of gaming headsets to play competitively with. In my Call of Duty and Battlefield days, I constantly got the edge on my opponents using my headsets: they give u an unbeatable immersion and spacial awareness of your character in the game; in with well-designed audio like the two latter mentioned titles, you could easily hear people's footsteps, gunshots, and other noises that indicated a hostile's position.
THAT BEING SAID, Destiny's audio is a dick-slap to the face of any gamer who is serious about their audio for the following reasons:
1. Your own gunshots are the loudest thing. YES YES, I know guns are loud in real life. However, this is a fantasy game, completely unrealistic, and also designed for fun and tactics instead of realism.
Trying to hear other people sneaking up on you is one thing. Trying to hear them while shooting your gun is completely impossible. Your own gunshots are the only audible thing to an immersed player (a player who is also using other senses: touch, sight, smell, and possibly taste) Your own gunshot sounds aw hardly important enough to be heard over everything else
2. The audio announcer in crucible is such a blaring -blam!-wad. Everytime he says something, you get distracted and think "O shit, my team just neutralized A, better go -blam!- myself in the ass" instead of being able to ignore the announcer like you could in Call of Duty
3. This isn't -blam!-ing Legend of Zelda
The music doesn't make the mood, the visual do. Calm your tits and turn down the soundtrack so that the same -blam!-ing song isn't the only thing i can hear when I'm sitting on the rock in the Abyss.
4. Footsteps aren't audible from a distance
Even when someone is right on your ass, you only hear their melee impact you body. by that time you are almost or already dead
I know that this isn't a main concern, but thought i should put it out there for people to read. Please support this thread if you agree
EDIT: So i see a few people agreeing with me, and a lot of hard asses saying "It's realistic to hear your gun firing the loudest"
I guess it's also realistic to have people teleporting, double jumping, generating magical grenades, Nova Bombing, Arc Blading, and Fist of Havocing....
This game isn't realistic, so why should the audio be?
Also, this:
[quote]Yes this
I bought Turtle Beach Elite 800's and playing Destiny I was like
"where's the damn 7.1 surround exactly?"
"What footsteps?"
Etc
Then I put Bf4 on and realized what a great headset the TB 800's actually are[/quote]
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I just keep the audio up because I love the music. Just my personal opinion on the matter anyway.
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hehe you must listen to the chat then.. havent heard anything as close to horrible as the teamchat in Destiny.. thats the reason why meanwhile everyone switches to PSN chat..
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I think it's pretty good. There are some glaring issues throughout the game though. Dinklebot's voice changes in both volume and sound effects from level to level. Sometimes he sounds like a cool glitchy little robot. Some times he sounds like an actor badly reading lines. His volume and some of the Voice over volumes turning glaringly loud depending on location. It feels like it was changed last minute and they patched it together and rushed it out. Just like the rest of the game.
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You know... irl when you fire a gun, that's just about the only thing you hear around you... just saying.
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Haha. And possibly taste. WTF
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man the gun is really loud. I can't even hear people coming up behind me. wish there was some kind of radar.
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I'd imagine that firing a weapon close to your head would be loud. Maybe you have autism
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I guess gunshots in real life aren't that loud.
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I have turtle beaches and all they're good for in destiny is drowning out all the annoying shit you mentioned. Completely agree. They have a permanent radar and you can't hear anything other than your gun. Not the greatest game for competitive pvp.
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Don't blame the audio for your crappy kd..
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[spoiler][b]IT'S A CELL!!!!!!!!![/b][/spoiler] [spoiler][b]FROM THE PRISON OF ELDERS!!!![/b][/spoiler]
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I agree, while I love the audio (hawkmoon, icebreaker, hardlight all sound so amazing, the music is fantastic) it is often out of proportion, the music is far too loud in most situations and the inability to adjust music, effects, voiceover and fireteam chat baffles me. I remember doing the templar and there being no music and thinking "oh, this is what it's like to hear the game sounds", I was able to immerse better into the fight because there wasn't anything else distracting me, seriously awesome music but I'd like to turn it off when I want and having to make a PSN party to hear my fireteam chat is often an annoyance.
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[quote]3. This isn't -blam!-ing Legend of Zelda[/quote]I wish it was, sometimes.
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I have Astro A40s and only have one issue, game volume [u]way[/u] overpowering chat volume. Sometimes it's ridiculous and I can't even hear my team calling stuff out.
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How can you expect to hear someone daintily walking over to you when you're blasting your gun into someone else's face. Also have you ever heard of radar?
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Next we are gonna have people complain about the colour of the sky
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Shouldn't your gunshot be the loudest thing? I mean it's a gun that's right by your face.
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Sounds like you take your Multiplayer experiences to the next level of gaming. Dare I say, an MLGploxnerf420ggm8gitgud level of seriousness? Call of Duty and Battlefield are much different than Destinty. The Multiplayers of Battlefield and CoD are much more hardcore short tempered players than that of the players of Destiny. At least most are. I wouldn't trash on the game just because you can't hear Guardians sneaking up behind you when you're shooting. From a casual gamer to a pro gamer, have you every tried using the radar?
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No ingame audio control...i can't remember the last time I didn't have this
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Edited by Awesome JZ: 2/18/2015 3:08:23 PMITS A CELL!!!! [b][i][u]FROM THE PRISON OF ELDERS!!![/u][/i][/b]
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I hear if you put your Xbox in the toilet while it's on the audio is much better
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I'm using a yamaha RX-A3040 receiver and paradigm studio floor standing speakers. The audio craps all over headphones. The immersion depends on your equipment.
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I have a surround sound setup, so I can't necessarily argue your point too well. That's not to say that the audio levels aren't the same, as they are. I've never really thought the balancing was an issue, although the ghost shouts at you during the archon priest and it's very obnoxious... On a side note, if you export the audio from destiny gameplay and put it into an audio editing program, you get two waveforms rather than 1. I appreciate the developers for doing this, as it helps with video editing. I'm fairly certain that one waveform is ambience and distant sounds, where everything else done by the player and around the player is on another. I could be wrong about this, so don't quote me on that.
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Gaming headsets blow. Buy a real set of headphones and talk to me.
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Since when doesn't music set a mood? And this isn't cod. No stealth in this game unless ur invisible hunter
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I read your first point about the gunshot sound and gave up. If you fire a weapon, I highly doubt you're gonna hear shit all around you. That -blam!-er is right in your face screaming "holy shit balls! BLAM BLAM LOOK AT ME GO PA!" Of course you shouldn't be able to hear anything.