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I'm about to build a text wall. Stand back. [spoiler]Interestingly, Bungie's universal weapon ammo concept for Destiny spoken of here is much the same as their ammo system in Oni except that, in Oni, weapon ammo was in the form of magazines rather than bullets, making the system more restricted (this ammo system is still used every so often). In Oni, there were energy weapons and ballistic weapons. The lore in Oni obtained from picking up energy cells and ballistic ammo cartridges showed that each type of ammo would be adaptable to the appropriate weapon it was loaded to thanks to technological advancements in that future dystopian world. Presumably, Bungie will have a way to make this future post-apocalyptic world account for that ammo system were it to be implemented. -------- The idea of story and significance to each weapon (especially its making and purchase for non-exotic variants) in Destiny is actually in an amount of contrast to Borderlands. Marcus doesn't hand-make your guns normally; he merely sells them to you and your enemies. The weapons are made by manufacturers. Potentially, each weapon that isn't legendary (though you can encounter duplicates of legendaries; no word yet on whether exotic weapons only are earned/found once or not) is possible to mass produce in the respective company's factories. There was only two instances in a single playthrough where Marcus makes you a gun. Otherwise, receiving weapons from him didn't feel special in any way. Certain legendaries and certain mission-obtained items have sentimental stories to them (the Maggie or the Lady Fist) or people who have been associated with them for a long while (Moxxi's stuff), but these are few in number. Exotics in Destiny are, from a lore standpoint, different from Borderlands weapons. They are usually relics of a bygone age that hint at more general trends in those times. The Thunderlord is a demonstration of mankind's desperation and willingness to risk hazards for the sake of getting an edge; Closing Time is a beloved weapon that over time was modified to be a reflection of its owner's will and unique from its original model. We can only imagine what other shards of the past lie in these weapons. If Bungie has a way to make a gun bazaar work in such a way that you feel your weapon is crafted for your case specifically, that would be amazing. Having different gun manufacturers may be intriguing, but even more so would be to have different gun craftsmen who you could choose between and eventually make a habit of favoring. He'd be YOUR craftsman amidst several (or many) for his craft habits. Well, it's a rather detailed idea I have and would be hard enough to implement in-game, but something like that would enchant me. It would be like in feudal ages when nobles sought blacksmiths to craft their swords and armor so they would be fit for battle. In the case of Destiny, the game designers are confirmed to be putting special detail in each weapon characteristic so the gun is special. It would be really great to have a weapon that I could recognize as definitely being MINE and separate from others, or to recognize a player by the make of their weapon even more than their game name if they have changed armor. It makes me wonder if it would be possible for Bungie to gift specially designed and tailored weapons to players during the game's lifespan as a reward for anything exclusive or amazing (like the Recon armor sets back in the day, but with artistic direction of the player's choosing), or perhaps even just a player lottery. Oh dear, now I'm going off the deep end... let's wrap up before I inadvertently throw someone into a frenzy. Based on this podcast episode, I envision that there will be a higher frequency of graphically unique weapons in Destiny than Borderlands, and I certainly hope it will be the case, if only to further enrich the experience for myself. I also look forward to the simpler ammo system and a vibrant gun culture (FYI, I don't really care for the real life American one) and lore in the Destiny universe.[/spoiler]