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originally posted in:Art and Stuff
Edited by Spawn: 3/8/2015 1:52:58 PM
11

New Sniper Rifle Idea

It's somewhat based on a weapon in Bungie's concept art... It's not anywhere near finished- just a hard surface model so far. It needs a scope and a bunch of wires fo sho. Wires everywhere, that's what it needs. http://i.imgur.com/Up7lRtx.jpg Update 1: Made the stock look nicer and added a place holder scope http://i.imgur.com/e8M4rs5.jpg Update 2: Just added a few pieces and a few more details. I need an idea for a new scope... I was thinking of going for more of a digital type scope where you can adjust the zoom on the fly, or through the perk tree- could be if it was an exotic. It could even just be a "camera" mounted on the weapon with a screen. http://i.imgur.com/AShvtXi.jpg

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  • This is what it [i]could[/i] look like if it were camouflaged

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  • Kind of bummed I can't update the original post since a mod moved it to feedback but no big deal Newest update: Added a few wires, some sort of battery pack, and a nice bipod http://i.imgur.com/F9oZrvV.jpg

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  • Edited by KilleROriginS: 3/12/2015 10:09:47 PM
    Forgive me, as I'm sure you probably hear enough about the actual perks of this weapon, but I couldn't help myself. I've revised the idea to be more a golden age weapon, as the current update seems more like a Barrett .50. Great work on the design, it's incredibly impressive. Please keep up the great work! [spoiler]"The Fallen Comrade" Exotic - Heavy Weapon - Sniper Damage type: Kinetic, Solar Upgrades: Tier 1: Ferocity - When fired, this weapon will force nearby enemies to flee, any damage they sustain during their retreat is increased. Tier 2: Flared Magwell. Perfect balance. Kinetic Wavelength Disruption - "The Traveler has allowed us to condense our greatest weaponry into a single rifle. Let's see how those four armed bastards like the taste of this." The bullet fires at an incredibly high velocity, causing the bullet to create an explosion where the bullet strikes, but at a cost to both stability and reload. Exotic Upgrade - Fallen Comrade - The weapon will now gain bonuses when firing around an allies's ghost. If a successful kill on a elite is managed, the weapon will automatically revive the individual you're next to with additional bonuses to their shield. Secondary Damage upgrade - Like all Raid weapons, this weapon will deal additional damage to the enemy from which you stole it. Should it be acquired from the Fallen, it would receive bonuses against them.[/spoiler]

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  • third eye and unflinching for the perks. The tree would get flared magwell, feild scout, and perfect balance. The exotic perk could be an adjustable zoom with the click of a stick and two consecutive precision hits make the 3rd shot do double damage.Their would be no time limit between the precision hits and with field scout, you can get 6 rounds in a mag.

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  • I love those concepts, man! What color scheme were you thinking about?

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    • Edited by Dogebilt: 3/9/2015 6:15:05 PM
      Update 3: Made a scope and some sort of laser thing... Next plan is to work on the chamber a little bit http://i.imgur.com/blGgX1M.jpg http://i.imgur.com/TZMvBhY.jpg First person view: http://i.imgur.com/78liKoA.jpg

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    • If you add the wires, it could pass as a fallen wire rifle. That'd be a cool exotic to have.

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      • Could be a heavy weapon exotic sniper

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      • Edited by Valkyrie 497: 3/7/2015 5:31:26 PM
        Dude, that's really freaking cool! Kinda makes me think of an M98B or an AWM.

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        • I like it a lot! It's what Praedyth's revenge should have looked like.

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          • I like the look of it. I'm not a modeler. So I can't say much.

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