From gameplay I've seen, enemies seem to just hide behind boxes, pop out, then hide, making them easy pickings. I want to see advanced movement: enemies running at you, then pivoting on their feet and leaping away, luring you after them. A lot of games have simple enemy movement, and I hope that in Destiny, enemies will move in a way that will make us think and strategize, not just run, gun, reload, repeat.
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Bearbeitet von KatoZee: 6/8/2014 9:20:44 PMI've seen what you seek of a destiny enemy do that in a video recently. Given the nature of the video I dare not post any link, though rest assured there looks to be something along the nature of what you seek. (^^,)
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I actually like this idea. +1 for being the first to post intelligently on Density.
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I've seen hive thralls run in, then when all but one die, the last runs away only to lead the player into a new group of hive. Ive also noticed stealth fallen appearing out of nowhere and attacking players from behind. and keep in mind that the game isn't even in beta yet
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I would like it if each race had different movement patterns. Like the fallen attack from cover, the hive swarm in numbers with agile movement, the cabal use a slow movement style But use shields and the vex use teleportation to flank and attack from behind.
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I agree, it should be more complex and intricate.