I would definitely buy it, would want some gameplay footage before I kickstarted it.
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Alright, well I'll try and see if I could get a build going. So far I have concept art and tons of level designs. Here is one of the first levels I came up with. It's way too long for what I want in the game but it shows the kind of level design I want in most levels. A ton of jumping, my goal is to not have the player "not be jumping" for more than 5 seconds. I want to make a lot shorter levels as well but of course they would be challenging, without the frustration of course. This is obviously a very rough sketch but I'm putting a lot of thought into the placement of obstacles and jumps as you can see.