JavaScript is required to use Bungie.net

Foren

ursprünglich gepostet in: Destiny Reveal Countdown (15 DAYS)
3/11/2013 9:05:36 PM
6
uhh, I'm not sure where you have been, Destiny was revealed last month.
English

Sprache des Beitrags:

 

Bearbeiten
Vorschau

Benimm dich. Nimm dir eine Minute, um dir unsere Verhaltensregeln durchzulesen, bevor du den Beitrag abschickst. Abbrechen Bearbeiten Einsatztrupp erstellen Posten

  • [quote]uhh, I'm not sure where you have been, Destiny was revealed last month.[/quote] Hi

    Sprache des Beitrags:

     

    Bearbeiten
    Vorschau

    Benimm dich. Nimm dir eine Minute, um dir unsere Verhaltensregeln durchzulesen, bevor du den Beitrag abschickst. Abbrechen Bearbeiten Einsatztrupp erstellen Posten

  • He means that there's supposed to be another reveal that will be bigger than the one before.

    Sprache des Beitrags:

     

    Bearbeiten
    Vorschau

    Benimm dich. Nimm dir eine Minute, um dir unsere Verhaltensregeln durchzulesen, bevor du den Beitrag abschickst. Abbrechen Bearbeiten Einsatztrupp erstellen Posten

  • Bearbeitet von Funkbrotha10: 3/11/2013 10:01:37 PM
    Doubt it. Bungie will be talking at GDC. This is GDC Not E3. All of their talks will most likely revolve around the technology side of Destiny, with little or no major new details. EDIT: Just looked, Bungie is booked for 1 presentation under the "Visual Arts" Category. Here is the description of their 1 hour presentation [quote]Two decades of success in the gaming industry is no small feat, but after ten years of Halo, Bungie found themselves faced with a tremendous challenge: to build a whole new world, filled with even more amazing mysteries, places, creatures, and opportunities for player investment. For the first time ever, Bungie creative directors will discuss their world building techniques, from concept to production. Attendees will walk away with key insights into Bungie's battle-tested design process. They'll get a glimpse of the brave new world that has been built, a place where the next ten years of great Bungie adventures will unfold. Takeaway In a presentation filled with concept art and design case studies, attendees will learn about Bungie's world building pillars, and see how these were put to use to create Bungie's next great universe of games. Intended Audience While the talk is focused on art and design collaboration, takeaways will be useful for members of all game development disciplines who are eager to improve their team's world building process. There are no prerequisites. Speakers Christopher Barrett | Art Director, Bungie Christopher Barrett has spent eleven of his twelve years in the gaming industry at Bungie. He earned his Bachelor of Fine Arts degree from the Pratt Institute in Brooklyn, New York. Joe Staten | Writer, Design Director, Bungie Chances are, if the Bungie logo is on the box, Joe Staten had a whole lot to do with it. Over the past eleven years he has been essential to the studio's success, having contributed his creative vision to publishing, design, writing, cinematic, and creative teams. Staten also authored the New York Times Best Seller, Contact Harvest, and provided the voice for Halo's beloved cannon fodder, the Grunts. [/quote] conclusion? There will most likely be a few new pieces of info. And things that can be gleamed from what they say. But I doubt it will be a massive blowout.

    Sprache des Beitrags:

     

    Bearbeiten
    Vorschau

    Benimm dich. Nimm dir eine Minute, um dir unsere Verhaltensregeln durchzulesen, bevor du den Beitrag abschickst. Abbrechen Bearbeiten Einsatztrupp erstellen Posten

  • I'm with you. I'm expecting some new hotness to nibble on, but no main course.

    Sprache des Beitrags:

     

    Bearbeiten
    Vorschau

    Benimm dich. Nimm dir eine Minute, um dir unsere Verhaltensregeln durchzulesen, bevor du den Beitrag abschickst. Abbrechen Bearbeiten Einsatztrupp erstellen Posten

  • I like how Joe still lists "provided the voice for Halo's beloved cannon fodder, the Grunts" along with all his other major contributions at Bungie.

    Sprache des Beitrags:

     

    Bearbeiten
    Vorschau

    Benimm dich. Nimm dir eine Minute, um dir unsere Verhaltensregeln durchzulesen, bevor du den Beitrag abschickst. Abbrechen Bearbeiten Einsatztrupp erstellen Posten

  • Yeah, I'm not holding out hope for anything earth shattering from GDC.

    Sprache des Beitrags:

     

    Bearbeiten
    Vorschau

    Benimm dich. Nimm dir eine Minute, um dir unsere Verhaltensregeln durchzulesen, bevor du den Beitrag abschickst. Abbrechen Bearbeiten Einsatztrupp erstellen Posten

Es ist dir nicht gestattet, diesen Inhalt zu sehen.
;
preload icon
preload icon
preload icon