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8/16/2024 11:37:33 AM
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For me it’s 340 pulses, sidearms, fusions, and smgs.
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  • 2
    EarthlyJaguar0
    EarthlyJaguar0

    Hit me up if you want to play pms w/ me - alt

    Hmm why smgs ? I personally think autos are more of an issue since they have comparable ttk and damage while having more range.

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  • Because they kill in .73 or .67 seconds. Sometimes when i’m playing rumble I’ll lose to an smg player and if I match them again I’ll swap to an smg and completely destroy the entire lobby. They make the game so easy it’s not even laughable, it leaves me baffled when I use them I genuinely can’t believe they’re still at the strength they’re at after 5+ years of being a sub .7 ttk. Actually out of the 4 weapons I mentioned 3 of them are primaries and the problem with all of them is exactly the same, they all kill in sub .7 seconds. Meanwhile every other primary in the game sits above a .75 usually around a .8 ttk, which is consistent with the amount of health a player has and the average persons reaction time. It makes sense logically. Why an smg or sidearm can slide someone and kill them faster than humans can react makes absolutely zero sense and it makes even less sense with a pulse. And fusions… well I wouldn’t have a problem with them if they bring back old quick draw and make my shotgun kill consistently up to 8 meters.

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    EarthlyJaguar0
    EarthlyJaguar0

    Hit me up if you want to play pms w/ me - alt

    No such thing as too many fusion nerfs. I hate them I think at least with smgs it is more excusable for them to kill quick since it puts you at a little more risk to position in close range where if you don’t position correctly you may get caught lacking by a shotgun player but a good player can space properly so that doesn’t happen which is a nice skill gap. On the other hand with a 340 pulse you could be at the back of the map, camping with zero risk and some poor sod walks into the lane you have been holding for 10 years and you just 2 burst them from 35 meters with a zero recoil and massive forgiveness. Right now I barely use smgs since I use a sniper with them and snipers take a lot of flinch now so I have probably forgotten how good smgs are. Btw is it worth it to run smg pulse or should I stick with snipe ?

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  • Yeah fusions can get deleted from the game alongside bows and I wouldn’t care whatsoever. Pulse / SMG is a good load out depending on the map. I would snipe depending on the game mode too, really it’s just contextual.

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    EarthlyJaguar0
    EarthlyJaguar0

    Hit me up if you want to play pms w/ me - alt

    Since they are now back to handing out green like Candy might make sense to go back to pk smg cloudstrike. Cloudstrike might go crazy with how many people play on top of their teammates 📈 Back to triple roller sniper hardscoping lanes all game after the special change 🤦💀👎😡

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  • They've been in the game since D1, and worked exactly as they do now. You just started playing this game, play something else if it that big of a deal for you.

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    EarthlyJaguar0
    EarthlyJaguar0

    Hit me up if you want to play pms w/ me - alt

    You Started playing back in the day and still suck 🤯😂 As usual nothing of value to add

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