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8/11/2024 11:03:08 AM
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PvP Map Weighting and Outlier "Protection"

Hi all Could anyone please explain how : 1. Disjunction is awarded as a 6v6 Map [b]3 times in a row[/b] 2. KDA >3.00 for many players the norm? I'm referencing the below text from Bungie, I'm a terrible player but hey, isn't this really just the OPPOSITE of the what the PvP Strike Team announced? Just very bemused atm. State of the Crucible Hello everyone, it's the PvP Strike Team here with our pre-8.0.5 check-in. We have a bunch of stuff we want to talk about today but if you are short on time and just want the high-level bullets here's a quick summary of the changes we’ll be covering today. [b]"Changes coming in the August 8.0.5 Update General Crucible 6v6 Map Weighting - Increase weighting of popular maps, decrease weighting of unpopular options. Improve Lobby Balancing - Move to our second variant of Snake Draft, with improved systems for dealing with fireteams. Update Quitter Systems - The system should be more lenient for players who rarely quit or get disconnected, but much more restrictive for habitual quitters. Sandbox Balance - PvP nerfs to Threaded Specter and Swarm Grenades."[/b] [u][/u]

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