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Destiny 2

Diskutiere über alles, was mit Destiny 2 zu tun hat.
6/24/2024 5:32:16 PM
31

Trials is unfair, and if you think it's not then you're part of the problem.

Trials of Osiris in Destiny 2 can be perceived as unbalanced for several reasons: Skill-Based Matchmaking Issues: The lack of a real matchmaking algorithm fails to properly balance teams based on skill level, leading to mismatches where highly skilled teams face off against less experienced or less skilled opponents. Power Disparities: Trials of Osiris uses Power Level advantages, meaning players with higher Power Levels have a statistical advantage over those with lower Power Levels. This can create an imbalance if one team significantly out-levels the other. Meta and Loadout Dominance: Certain weapons, subclasses, or loadouts may dominate the meta at any given time, giving an advantage to players who use them. If these dominant choices are not properly balanced or countered, it can lead to frustration among players facing them. Cheating and Exploits: Unfortunately, some players resort to cheating or exploiting game mechanics to gain an unfair advantage, which disrupts the balance and fairness of Trials of Osiris matches. TLDR - I shouldn't have to dedicate my life to PvP as an aging man who's reaction time just gets worse with age, to have a chance at some of the best gear in the game. And if you disagree, then you're part of the group that takes advantage of the broken system.

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  • Bearbeitet von EMUracing: 6/27/2024 12:46:05 PM
    The Trials structure does not work with SBMM in any way. Unless you go in with a full team, the teams are split by RNG and sometimes you get good teammates, sometimes you dont. I personally have never liked the round based elimination type modes, but thats just my take on it. The playstyle is winning at all costs, so your movement/build/weapons need to be good, and game sense needs to be above that of your enemy. If you feel that you cant do that, then honestly, trials in not the game mode for you. And this is part of the issue with trials, is that it constantly deters the lower skill brackets from playing, which is what is actually needed for a healthy playlist. As the season progresses, the playlist gets smaller and smaller, and average skill increases. Where players who could comfortably go flawless early in a season have difficulty later because they are now in the lower skill brackets in the playlist as the playlist shrinks in population.

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