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Destiny 2

Diskutiere über alles, was mit Destiny 2 zu tun hat.
3/4/2023 1:48:33 AM
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Warlock Strand Melee

After muscling through the solo Legendary campaign, only to learn I could've paid to skip it... I felt accomplished in REALLY learning strand. Which is to say, the POOR quality in how their "grapple-melee" attack procs. Either their description needs fixed to read "[i]if you've got a charged melee available[/i], then you can slam into a grappled enemy for explosive strand damage"... or "[i]good luck not using your charged melee trying to do a grapple-melee[/i]". Grappling aside, I've noticed that each subsequent "charge" on the Warlock melee takes longer than the initial, to come off cooldown. I've tested and confirmed the timer is inaccurate. At Tier 7, it takes the default 1:05 (minus whatever orbs help) but the next-in-line "[i]charge[/]" takes the base-cooldown length of time. Also, none of the charges seem to be affected by any "orb/energy related cooldown-reduction". Not sure if this is by design of if I've missed something, but it'd help if others could let me know whether or not they've experienced this as well.

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