Spectrals melee whiffs and 0 gap close says hi.
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Only issue is Hunter have several good offensive supers. Warlocks have zero.
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Bearbeitet von Bore: 11/15/2022 5:04:47 AM[quote]Only issue is Hunter have several good offensive supers. Warlocks have zero.[/quote] Daybreak, winterswrath, stormcaller and novabomb are all great offensive supers. Nova warp as well, though it has a much higher skill requirement.
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Bearbeitet von Shirtless_Captain_Kirk: 11/15/2022 12:03:52 PM😂🤡 oKaY Those are ad clear supers dude😂 With the exception of Nova bomb, which gets shot down or blocks everyone's vision. Pop that Strom caller during DPS bro🤡 You should just stop commenting.
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[quote]😂🤡 oKaY Those are ad clear supers dude😂 With the exception of Nova bomb, which gets shot down or blocks everyone's vision. Pop that Strom caller during DPS bro🤡 You should just stop commenting.[/quote] This thread is about PvP lmao.
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Daybreak? You get 4 swipes and it's done. Requires aspects to even give it the movement it needs to work. Ticklefingers is only good for landfall but gets killed to easy for its slow ttk ramp up. Nova wiffs in both modes. Stasis is OK but the nerfs it got in pvp make it meh most of the time.
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It needs either golden gun's cooldown or hammer of sol's duration and damage reduction.
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[quote]Daybreak? You get 4 swipes and it's done. Requires aspects to even give it the movement it needs to work. Ticklefingers is only good for landfall but gets killed to easy for its slow ttk ramp up. Nova wiffs in both modes. Stasis is OK but the nerfs it got in pvp make it meh most of the time.[/quote] You get 6-8, not 4. It still has fantastic movement. Cooldown is too long, but that’s about it. Stormcaller has zero issue winning against players. Calling it slow is just wrong. Nova bomb only whiffs if you throw it in the wrong direction. The stasis super received very little in terms of a nerf. The duration was the only thing that got brought down, but it’s still above average.
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You are seriously defending the major nerfs to daybreak? It use to extend on kill now 7 is ok to you? 0 issues have you played it lately? You get team shot. Special killed. Even the video shows this. Stasis got a nerf against supers with the requiring 2 freezes to kill. Nova? So slova tracks to random stuff and it's "user error"? It can be shot mid air. Vortex is even getting buffed cause it's trash. But it's OK.
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Well 7-8 swipes should be enough to kill players tbh. With the insane mobility of the super and the ease of use it doesnt need to have an increased up time in pvp. It just takes too long to get it back (super tiers were a bad idea tbh) (In pve i can agree this super sucks, but thats more of a pvp super like spectral blades)
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Only if you build highly into the super with a fragment and a aspect. Takes fragment to give tracking(should be built in). 7 to 8 is fine but it is too short of a cooldown for the uptime. Not including it does not have a extend super aspect or exotic. It needs adjustment.
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For pve yes. For pvp its perfecr the way it is.
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[quote]You are seriously defending the major nerfs to daybreak? It use to extend on kill now 7 is ok to you? 0 issues have you played it lately? You get team shot. Special killed. Even the video shows this. Stasis got a nerf against supers with the requiring 2 freezes to kill. Nova? So slova tracks to random stuff and it's "user error"? It can be shot mid air. Vortex is even getting buffed cause it's trash. But it's OK.[/quote] Super extension should be added back, but it still isn’t a bad super by any means. Pretending it is would be disingenuous. The dude in the video challenged an elevated player while weak from the nova warp. Any super would die if played like that. Ionic blink is an incredible movement tool. If you get team shot in any super you will die. Stasis warlock will still one shot a guardian. It takes two for supers, but thats the case with the vast majority of roaming supers when fighting other roaming supers. It would be completely unbalanced if it one shot supers still. If you miss a nova bomb, that’s on you.
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It's OK but needs multiple buffs. Dude to you not see your contradiction? Bye.
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[quote]It's OK but needs multiple buffs. Dude to you not see your contradiction? Bye.[/quote] Good things can still use buffs… it’s not exactly a complicated concept. The buff to giving its extension back would be more for pve than PvP. All supers in the slow cooldown tier take too long. The super itself is good.
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People don’t understand that ok or good doesn’t mean perfect and can’t be improved, people tend to see bad=need buff and good=need nerf, instead of the more nuanced approach that I believe is required to make a properly balanced game, especially around abilities.