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4/19/2022 12:35:43 PM
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I would say WQ was a fail; eight hours of story, if that, doesn't make a good expansion. Every single piece of this season is copied from previous ones, the exact same challenges, exact same arena modes, but now with more poopy RNG built in with deep sight resonance drops. The shaping system might get better but it won't be where the player base wants it to be. The biggest pain point is leveling your shaped weapon, for me. I'm not doing the front door of Grasp, Shuro Chi adds, or the Moon mission ad infinitum to get my weapons to 16. It will not get better over the course of the year. The sandbox changes won't be enough, solar and arc 3.0 might make the game play more interesting for a while, but people will come back to cry like with void 3.0. Or, they'll come back and cry about the sandbox changes. How much more can they buff lightweight pulses? They need a ton of buffs; 10% more is a waste; lightweights in GMs are garbage. But, they can't over do it; especially if exotic pulses are included. Like Kouz_MC said; we need targeted loot and targeted pinnacles (or pinnacle tokens). I am 100% fine with grind but at least let us focus the grind on something specific. I'll take a 5% drop on Osmiomancy gloves if I know that will drop 100% of the time. Psiops rewards lets you focus weapons with an additional perk; ok that's fine, but who wants to do countless psiops to gain all that extra resonant umbral energy? I hate the mode, and now that I got all the patterns I don't want to do it anymore, even for challenges.
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