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1/26/2022 9:35:20 PM
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Every subclass should be like shadebinder

As a warlock main I have always used warlock in PvE because it has been the best for years because of well of radiance granting you virtual immunity in normally dangerous situations, making things like boss DPS a joke when it would normally be somewhat dangerous. However I have always wished that there was something other than well; a utility other than healing that was not done better by another subclass. Then shadebinder with bleak watcher came around, and suddenly warlocks had the hands down best subclass for crowd control since vanilla orpheus rigs. Bleak watcher with iceflare bolts and the right set of fragments feels so strong in PvE that it is a borderline crutch; I did a master vog yesterday on a titan for the first time, and I found myself getting overwhelmed by adds way more frequently because I was used to having a turret that let me singlehandedly take care of every add at a conflux or on the gatekeeper planets by myself with ease. You throw down a turret, wait for maybe 10 seconds, one gets frozen and then they all get frozen, shoot one demolitionist GL shot and they all die and you are already half way to another turret. It is insane. The super, also, insane. But I do not think this is grounds for a nerf. I think the opposite; this is a perfect subclass, possibly the first ever perfect subclass in destiny 2. It has a very clearly defined role to play with the right combination of fragments, weapons, and exotics and it EXCELS at it. This is how all subclasses should be, no question about it. A subclass like this makes you feel powerful and feel like your role on a team is defined in a way that nothing else in the game can. In a game with classes and subclasses this is how it always should have been. Do not ever nerf shadebinder. Buff the abilities of other subclasses and incorporate the aspect/fragment system into light subclasses. If every subclass felt the way shadebinder does, PvE would be so much more enjoyable.
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  • Alternative title: Every subclass should have bleakwatcher. It really seems like you just spam them everywhere you can. Hope you know better than using them on champions. Contraverse hold void grenades on the void top tree has great add clear capabilities and super. Solar Middle tree rifts with teammates passing through them have 100% uptime. Gives solar nade back too. Put on stag/sunbreakers/assemblers for easy synergy. Bonus of keeping scrubs alive while you carry them Chaos Reach with Geomags was gutted and makes me sad to think about. Bleakwatcher is great for add control, just pointing out Warlocks have more great capabilities than the stasis kit, but not Chaos Reach

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  • I've always found it funny that the general consensus is that Well of Radiance builds are Overpowered in end game (PvE in general) and it makes the game too easy and essentially boring. But every time we find another build to use other than Well, it's also "too easy" and makes the game a joke. Like people, can't we just have fun? I'd love to use Stormcaller in GMs but you'll literally die in half a second if you try to use your super. Nova Warp is still -blam!- in GMs even with the "buff to damage vs champions" ya, sure... Heck, even Nova Bomb is pitiful. Then Shadebinder comes along and when you build into it, you can survive, tank and deal with mobs like no other. It's fun. I'm all for build diversity but I'm also sick of the final outcome is basically defaulting back to Well or something because any other build we find makes the game "too easy" for certain people.

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    • I do believe that every Warlock sub-class should have a turret ability if some kind. Like Bleak Watcher and Arc Soul. If not as an ability of a subclass tree, the. via an exotic like Getaway Artist. They can reflect the subclass to. Like a void turret would fire less frequently, but cause void explosions, almost like Graviton Lance. Solar would spit fire and leave pools of burning on the ground. Maybe the solar turret is like Bleak Watcher in that it stays where you cast it, and the void turret is like the Arc soul and travels with you.

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      • All the stasis subclasses have their place in endgame. The changes to crystal damage makes Behemoth decently viable in PvE, and Revenants are just all around great at ad control. I found a build that gets me a Duskfield Grenade every 4 seconds or so. Cataclysm Nova, Flame Dawnblade, Well, and Chaos Reach for Warlock. Bubble, Banner Shield, and Thundercrash for Titan. Celestial Gunslinger, Tethers, and Raiju Arcstriders for Hunters. All of these have a place in endgame. Some are better than others, but each is viable in one GM, Raid encounter or another. Shadebinder is a really good metric though. It’s one of the few subclasses I view as having a full kit. Hopefully Void 3.0 brings us 3 more.

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      • Warlocks have the best build potential of all the classes in pve. Turrets, tracking grenades, charged up grenades, grenades with shields, devour, rifts, and much more. The class is fun, I wish titans had cool things like that. I know we have sunspots and void detonators which I like but more unique things outside of the same old slam and punch mechanics.

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        • Now you've done it, you let Bungie know you are having fun with a subclass...RIP Shadebinder.

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          • In my opinion. Smoke grenade hunter melee should last a long time instead of half a second and blind all adds in its radius. And i hope nighstalker new dive blinds adds and explodes volatile enemies.

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            • What you're describing is "add control" and it's what most of Stasis subclasses and Shadebinder in particular excel at. Before Stasis, Nightstalker was probably the subclass that could really slow down and control add movement most effectively with Tether and Voidwall grenades. While Shadebinder has it's role, it's not really great for burst damage (like Nova Bomb), DPS (like Chaos Reach), or support buffs (like Well).

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            • Bearbeitet von Lord Ignatius: 1/27/2022 1:56:12 PM
              Shadebinder just makes it cheesy though I do not believe this for grounds for a nerf. The other classes probably have changes coming in witch queen we will have wait and see. Bleakwatcher and ice flare is just superior cc and stops the threat before it become an issue thats the identity of shadebinder and stasis as a whole I can do the same with revenant provided I build correctly. Titans have been left behind in pve again and it needs to be addressed the warlock can accomplish anything the titan can do and with the introduction of glacier nades so can the hunter. I am pvp oriented so pve outside of gambit and the retired me-blam!-- and forges will never be enjoyable.

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              • Enter: Void 2.0

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                • The shade binder turret should be nerfed in PVE. I’m a warlock main, and every time I played as a shadebinder, it felt like I was playing the game on easy mode. What’s the point of playing, if my opponents can’t even shoot back? The enemies should be slowed (like in PVP).

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                  • I think shadebinder and bleakwatcher is just an effective playstyle for high end content, but bleakwatcher is so unique and fun for it. The thing is, it's not really neccessary for lower than raid content. You aren't really scared enough of enemies to feel like you need it, and I think other subclasses outperform it greatly then. It's a really unique playstyle for the game and is definitely effective for endgame, but I don't really think it's the bar. There shouldn't really be a "bar" to me when it comes to subclasses, as it can make them all feel kinda the same if we balance it that way.

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                    • Shadebinder is meh, Idk what the hype is. It does its job and its nowhere near busted, its underwhelming in pvp but I know its god tier in pve because of the turret. I wouldn’t say its the most balanced subclass in the game, I personally feel well of radiance takes that spot. I personally feel shadebinder needs a slight melee tracking buff because the tracking works only when it feels like it.

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                      • 0
                        Laughs in crayon Titan go punchy punchy [spoiler]warlock does need a lot of attention tho, it's pretty shoddy to play as sometimes[/spoiler]

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                      • You know that bungie is listening yes ? You know that bungie doesn't like us having fun yes ? You know that bungie will probably nerf both subclasses now yes ?

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                      • Bearbeitet von DiZ: 1/27/2022 3:57:18 AM
                        1
                        Is that a detailed post praising an aspect of the game on the Bungie forums I see?! [i]I must be in a Vex simulation...[/i]

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                        2 Antworten
                        Es ist dir nicht gestattet, diesen Inhalt zu sehen.
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