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Destiny 2

Diskutiere über alles, was mit Destiny 2 zu tun hat.
1/16/2022 5:08:19 PM
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130
Morakx

Literally every single update seems to be targeted AGAINST the players.

Heard of Qol Bungie? QUALITY of life updates? Every single time you release major updates, systems get introduced that make our life harder. Every single time. How about only positive changes for a major dlc? It's always like 4 twabs with bad news until the one with semi cool news and people praise Bungie again. I am still patiently waiting for the one fall update that is legit beneficial for us as a player. When people look forward to a new mjaor expansion, a fresh new experience, as a long time player i myself can only think "what will Bungie introduce this time to make our life harder or to invalidate our previous time spent in the game or simply take away from us". You guys need to fix that. A famous phrase our good friend Luke Smith used like 500 times per dlc trailer: "we are going to fix that". What have you fixed? Literally all you do is make our life harder and delete stuff from our game and loadouts and in exchange throw more meaningless grind at us. You "fixed" your engine for how long now? since shadowkeep? What benefit came with those engine changes? Faster and more frequent updates? Pff yea maybe when a bright dust exploit is around. More content? Nah you keep deleting half the game into the DCV annualy. Better lighting and graphics? Nah, the game looks overall worse than it did in year 1. Better net code and game stability? Nah, more game crashes and laggy pvp lobbies than ever. First sunsetting, now you happily delete whole planets, raids, pvp maps, strikes, gambit maps, loot, cosmetics, exotic quests, story missions, campaigns, exotic quest missions. In addition, every single new system just means "regrind what you already had" or "how to make an already working system worse for the players". Examples: armor 2.0, weapons 2.0, now 3.0 with crafting (sunsetting light), enhanced mods removed that we grinded out forever, adept mods added to regrind, reissues of weapons with worse perk pools, armor masterworking used to cost a few enhancement cores which was already hated, now we adapted to the way worse and material eating system we have now and noone talks about it. Mod cost increases in general, now making masterworking weapons meaningless. Introducing upgrade moduls, infusion was way less pricy before. Transmog being a time sink with a cap or a money sink. How about not touching working systems and ADDING cool stuff that we can ENJOY playing around with, that ADDS to our experience. So tired of it. And the worst part is that addicts like me eat it up every single year.

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  • Bearbeitet von Animal Mother: 1/19/2022 3:23:06 PM
    One big one I noticed was the update preceding Season of the Lost. I actually played quite a bit of Season of the Chosen and enjoyed Breach and Clear quite a bit. Back in Season of the Chosen, using Breach and Clear, I remember my main build pretty well: obviously Breach and Clear (9 mod slots), taking charge (3 mod slots), grenade launcher scavenger (3 mod slots), gl reserves (3 mod slots), gl ammo finder (2 or 3 mod slots, can’t remember this exactly), Argent Ordinance (1 mod slot). So for gm’s, raids, or pretty much all content outside of pvp I ran this same build. As soon as Season of the lost started grenade launcher scavenger went from 3 mods slots to 5 mod slots. Numerous other scavenger mods went up 2/3 mod slots as well. Argent Ordinance went from costing 1 mod slot to 5!! All these were ninja nerfs too, they weren’t mentioned in any of the literature leading up to the update. There was a bit of an uproar when the season started and people were asking wtf? Well, Bungie responded - basically saying they knew scav mods were costing a lot in mod slots but to balance that we should use the ammo finder mods. So how’s that going to work when we have to pick between ammo finder or making orbs? To the OP’s point - I believe Bungie absolutely wants to limit the “fun” of this game in every imaginable fashion. They’ve shown since D1 that they’re absolutely willing to nerf anything we consider fun and force us to play the way they “envision” the game being played. What’s funny is I doubt that even 50% of the people at Bungie even play their own game, I’m sure that number is much lower when you talk about management too. I played a bit yesterday. Trying to do a gm. Couldn’t get it done. I’d like to get a Hothead with Vorpal because the Sleepless I had with Vorpal literally disappeared out of my vault. That RL was locked, I never would have deleted it. I’m pretty sure it’s lost in code when I used the app to transfer it, or Bungie stole it from me because they knew how OP it was.

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