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Destiny 2

Diskutiere über alles, was mit Destiny 2 zu tun hat.
1/16/2022 5:08:19 PM
24
130
Morakx

Literally every single update seems to be targeted AGAINST the players.

Heard of Qol Bungie? QUALITY of life updates? Every single time you release major updates, systems get introduced that make our life harder. Every single time. How about only positive changes for a major dlc? It's always like 4 twabs with bad news until the one with semi cool news and people praise Bungie again. I am still patiently waiting for the one fall update that is legit beneficial for us as a player. When people look forward to a new mjaor expansion, a fresh new experience, as a long time player i myself can only think "what will Bungie introduce this time to make our life harder or to invalidate our previous time spent in the game or simply take away from us". You guys need to fix that. A famous phrase our good friend Luke Smith used like 500 times per dlc trailer: "we are going to fix that". What have you fixed? Literally all you do is make our life harder and delete stuff from our game and loadouts and in exchange throw more meaningless grind at us. You "fixed" your engine for how long now? since shadowkeep? What benefit came with those engine changes? Faster and more frequent updates? Pff yea maybe when a bright dust exploit is around. More content? Nah you keep deleting half the game into the DCV annualy. Better lighting and graphics? Nah, the game looks overall worse than it did in year 1. Better net code and game stability? Nah, more game crashes and laggy pvp lobbies than ever. First sunsetting, now you happily delete whole planets, raids, pvp maps, strikes, gambit maps, loot, cosmetics, exotic quests, story missions, campaigns, exotic quest missions. In addition, every single new system just means "regrind what you already had" or "how to make an already working system worse for the players". Examples: armor 2.0, weapons 2.0, now 3.0 with crafting (sunsetting light), enhanced mods removed that we grinded out forever, adept mods added to regrind, reissues of weapons with worse perk pools, armor masterworking used to cost a few enhancement cores which was already hated, now we adapted to the way worse and material eating system we have now and noone talks about it. Mod cost increases in general, now making masterworking weapons meaningless. Introducing upgrade moduls, infusion was way less pricy before. Transmog being a time sink with a cap or a money sink. How about not touching working systems and ADDING cool stuff that we can ENJOY playing around with, that ADDS to our experience. So tired of it. And the worst part is that addicts like me eat it up every single year.

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  • Since most the people I've dealt with on here like you are slow readers, or half-illiterate, or impatient children, or some combination of them all, there's a TL;DR at the bottom for you in case you fall into those categories. If not, then great! Maybe we can have a real discussion, like forums are meant to be used for. First off...they sunset content that is only played by a minority. Everyone angry about it is either in that minority, or is angry because nostalgia. Sunsetting content like Forsaken, which is so old the only people playing it anymore are New Lights, isn't a real problem. Paid money for it? Congrats, so did I. I don't care. I got my money's worth, I enjoyed the whole of that campaign 3 times and now I'm done with it. Why are you upset about losing content you've been through more times than you were ever meant to go through it? Second...Who cares if they sunset cosmetics? Like...actually who cares? They're cosmetics. Unless they were your main look and you can't use them anymore, why be upset at all? And if they were, why be THIS upset about it? Third, masterworking DOES still serve a purpose. Orbs weren't the only reason to masterwork a weapon. Masterworking gives a decent boost to one stat on the gun, and that's still worth the cheap cost of masterworking a gun. Cores and legendary shards aren't a high price to pay, you know. Fourth, Mod costs haven't really increased, and if they have it's still cheaper than it was. Armor mods are 100% free to swap now, and weapon mods are only 500 glimmer to swap, which btw, without a glimmer booster, ONE strike gets you PLENTY more glimmer than that. Fifth, complaining about the transmog system is a bit pointless. We didn't have transmog at all, and now we do. Is it perfect? Nope, not by a long shot. Is it a problem? Also no. The people stupid enough to pay money for transmog aren't hurting you by wasting their money, and two full armor sets of transmog per season is more than enough, especially given we got 4 full armor sets worth, 2 of which were 100% free and didn't even need grinding, when transmog was introduced. By now you should have a Forever Set, a set of universal ornaments you use as your primary look. Anything beyond that is a Want, and a low-priority one at that. So being upset over transmog is just childish. Sixth, if you're after QoL stuff, look no further than the fact they made orb generation easier, and since it's an armor mod it can be swapped at the drop of a hat for free. And it's on the helmet, so it's not like there's much of importance there anyways, so if they cause you to lose out on another mod, it's not much of a loss. Or how about the fact they DID make armor mods totally free and instant-swap? That was QoL. Or the weapon-crafting, so we can get the rolls we want more reliably? That's a significant QoL change, being able to pick and choose like that. Then there's the fact they're making it so Masterworked Armor can have its element changed for hardly anything, as opposed to costing ascendant shards, modules, prisms, and glimmer. They ARE making QoL changes, but you're so upset at them for basically nothing that you're ignoring all the QoL stuff. You're complaining about the symptoms of the situation, ignoring the situation, and the symptoms aren't even real issues. Seventh, your remark about more content...They are adding more content with every season, every dlc. Dares is content. DLC campaigns are content. When they say "more content", they don't mean "more in addition to", they just mean "new". They're sacking old content that either nobody plays anymore, or is old enough that everyone who does play it has played it enough to not need to anymore. That frees up space to add in new content, so that people who don't have a terabyte, or several terabytes, of space can still download the game without giving up any others, AND so that the game won't be so cluttered. Can you imagine how overwhelming and cluttered this game would be if they never got rid of ANYTHING? New Lights would have their heads spinning trying to figure out what to do and where it was and what order to do it in. Final Words: Ultimately, everything you're upset over is a non-issue or you simply don't understand enough to make comments on it. You really need to rethink this. And before you say I'm a bungie apologist, I'm really not. They've made a lot of mistakes in the past, and screwed a lot of things up. But I believe in acknowledging the good AND the bad, and when all you're doing is pointing out non-issues, I feel the need to remind you of all the good that came with those "problems". TL;DR You're upset over nothing, and need to pay more attention to things that actually make a difference rather than complaining about things that don't.

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