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Destiny 2

Diskutiere über alles, was mit Destiny 2 zu tun hat.
Bearbeitet von SonOfCimbria: 9/20/2021 9:11:06 AM
20

Make every Stat matter?

If the title of the text isn't clear enough, it is very much because of the over-reliance of Intellect and Recovery (Mobility and Discipline to a certain degree) in PVP. [b]Strength:[/b] The stat responsible for powered melee charge time. Does it do anything else besides that? How about letting it scale the damage of the uncharged melee? Maybe one-hit potential at 100? [b]Resilience:[/b] The stat responsible for the Titan Barricade charge time and damage reduction when breaking out of Stasis. Recently made more relevant in PVE by Ward of Dawn and Well of Radiance survival now being dependent on it. Why not tie it to reducing flinch from incoming damage while also reducing damage? Maybe unfazed at 100? The other stats are (in my opinion) already being the focal points of many PVP-builds and PVP-focused grinding. How about showing a little love to the others? Please feel free to give your 2 cents in the comments

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  • Bearbeitet von SolarCerberuS: 9/20/2021 10:12:17 AM
    I see your approach but things like the strength 100 ohk melee would be too strong not to mention make certain exotics more or less obsolete. 100 Strength could however give a small chance (say 10%) at not consuming the charged melee for example, same could be applied to 100 grenade energy or the stat tied to class abilities have the duration of rift, health of barricade and distance of dodge increase by 20%. That leaves Intellect which again at say 100 could give a small refund of super energy per kill back to the user, say 2% per kill and it maxes out at 20% return pve and pvp, this return would be in addition to any returns from perks and or exotics for pve but no bonus return stacking for pvp for obvious reasons. (As in if you have a perk or exotic it cannot return more than they would allow in pvp)

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