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Destiny 2

Diskutiere über alles, was mit Destiny 2 zu tun hat.
Bearbeitet von Killmonger: 6/6/2021 9:35:13 PM
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If you have no intention on fixing pvp just say so.

All this waiting in suspense every new dlc hoping pvp will get worked on is exhausting. If you have no intention on putting effort into pvp just say it and be done with it. I’m starting to wonder if you are concerned about losing the pvp player base if you guys have given up on it. 1. No new maps in 500+ days. Add more maps 2. Competitive crucible is useless 3. No titles or weapons to chase in competitive. 4. Certain subclasses rendered useless like Burning Maul, Nova warp, and now Behemoth 5. SBMM gone 6. Crucible full of brain dead idiots. The mode needs to focus heavily on capturing zones. 7. Clash and Mayhem should be permanent modes available at all times. Bring back rift, and combined arms. 8. Put Trials of the nine weapons in competitive for the mean time. Let’s start there Bungie.

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  • We had a game that had precision based primaries that forced movement to push heavy ammo and earn it, ala Halo. People got tired of being outgunned by primaries and wanted a low TTK game to ape with OHK weapons. Instead of special ammo drops and earning map control to control this ammo, people would rather spawn with 2 OHK shots, die and do it again. The game was Halo-light, now it's just a mess... fun when it's fun, but still a mess. If this is the norm it's fine, but with all the years the game has been out give us a toned down, more primary based playlist at least.

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  • Apparently bungie plans to change/buff the less used exotics. Ok so, as a hunter- im just ecstatic to hear how literally all of my exotics are going to be buffed right?but in reality- my class is going to be nerfed or completely or untouched while titans and warlocks go back to setting off nuclear bombs with every ability, flying around the map destroying everything. But i get it, im a hunter and can... jump high? Every class is mobility based now so what exactly are hunters excelling at? Im tired of these youtubers that cry about hunters when other classes get abilities that stay broken for months or even years but i cant even get tether to grab somebody in time(its been buffed... yeah ok). Hunters never get abilities as good as handheld supernova, howl of the storm, turrets, arc souls, nova warp, blink, shoulder charges etc etc. I just want to play crucible but im getting tired of using arcstrider and stompee5. Thanks for reading my ted talk.

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  • 600+*

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  • They have no intention on fixing pvp! There said it! lol

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  • Bearbeitet von Yello Wabbit: 6/8/2021 6:40:16 AM
    Maps were originally meant for 4v4. They added 4 more players but no maps to cater to 6v6. I personally don't have a problem with SBMM or CBMM. Either way, I win some, I loose some. But I understand how this affects other players. Freelance should be an option on ALL PvP content except trials. Adding to freelancing, two stacks should also be allowed to que in freelance. There are dozens of ways to build a subclass, but few are top tier. Abilities and supers run the show. The gunplay is mediocre at best unless you run meta. There are hundreds of weapons D2 has to offer, but again...very few top tier. The special ammo economy is flourishing hence the ridiculously easy one shot kills constantly. The casual playlists aren't so casual. Die a few times to a Telesto or a shotgun and the next thing you know, the whole lobby is running the same meta weapons. These are personally opinions based off my crucible experience. I'm nowhere near the top tier, but I can usually hold my own. PvP needs an overhaul, or at least have some of the issues everyone is asking about be addressed. It's one of two things that happen in crucible...I get triggered when I get my s**t pushed in, or get bored when my team just completely demolishes the opponents. I rarely get any exciting and nail biting games anymore.

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    1 Antworten
    • They already have, nothing has been "fixed" in literally years because this is how they want their game; it's their business model, their game is exactly how they want it.

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    • Bearbeitet von Wes: 6/8/2021 2:13:06 PM
      3
      ...did this man just say Behemoth is useless in PvP? I mean, maybe its mindless "build" is. But the class has a crap ton of neutral game to offer. The class just requires something now that it didn't before: thought. If constant ability regen, resistance, overshields, and cover on demand are "useless" to you, you need help. Maybe that's why you're asking for SBMM in a casual playlist?

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      10 Antworten
      • 2
        I have no intention of fixing pvp.

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        • Lag and connection are big issues for me and many others, too. I had my lines checked to make sure it isn't on my end. This season has a lot of fun content, but I get bored playing repetitive PVE and can't play most PVP modes because of connection issues (though I try), so I just log out. I'm logging in less often and turning the game off sooner when I do play. I like the game. I just can't play my favorite part of the game. Adding new maps, modes, and weapons won't matter if server and connection issues make the game unplayable for a lot of people. I don't see a future where Bungie invests in server issues, though. (That is, unless fixing server issues will boost the new game they're planning.) I do think they should give us a choice for SBMM and CBMM in the main mode and add more weapons quests, though.

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        • The big problem is that there is no middle ground. Sweats who kill easy will say there is SBMM in Comp, I mean for Gods sake, what on earth would possess someone new to play comp more than once solo, it is basically a mild form of trials, spawn, run, die, spawn run die. That is NOT a fair attempt to cater for lesser players. Nor is forcing everyone into an arena where there are ALWAYS 1 or 2 players that dominate every game with literally 50% of ALL kills, and the rest pick up scraps with supers or lucky kills, it happens EVERY SINGLE TIME. Or worse the game is mercied at 100. That is not a fair game for lesser players. What is fair for better players I ask? Playing against lesser players obviously, which is how PVP now works in most if not all cases. I felt so sorry for them queueing for literally minutes and then struggling to get 15 kills against equal players. Get over yourself, you had your fun, allow the game to cater for EVERYONE again and stop being so selfish, ignorant and full of yourselves. In the end you will all be playing each other again as everyone leaves. My PVP experience nosedived overnight with CBMM, and I am not alone.

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        • Yeah it’s nice to have the PvE ritual weapons, but where are the PvP ones??

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        • I’m fine with PvP now that stasis was nerfed but they definitely need to add a freaking map pack. Maps are way old

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        • Behemoth feels fine yall are just babies.

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        • Bearbeitet von SolarCerberuS: 6/8/2021 8:29:32 AM
          1. Agreed its sad that we dont have anything new for so long. 2. Sadly this games 'Competitive' pvp always will be while the current matchmaking, P2P arrangement and circle of nerfs exist. 3. Too many PVE players whinge about the pvp side they cant accept the game should reward good players in both PVE and PVP. 4. Ive played Burning maul in pvp its actually decent in the right hands, same foes for nova warp recently seen more and more players using these unpopular classes in qp and iron banner in the right hands they are still usefull, same as behemoth will be, just not as easy as before is all. 5. Possibly but the matchmaking has always been trash in the game, they also need freelance options for qp and trials. 6. Agreed.... although I see more players playing objective than previous years but still agree otherwise players would realise 120 HCs and shotties can be countered/outplayed.. 7. While the suggestions would be great the current player pool would suffer equating to muchlonger MM times through dilution.. 8. Agreed cant hurt but anti cheat for PC needs to be better first and players not playing trials legitimately should recieve harsher and more efficient punishment. (Matches with no opponents or kills not counting or awarding any gear/bounty or card progression for instance)

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        • Bearbeitet von GrifterDeMier01: 6/8/2021 5:18:52 AM
          They added in trials. That’s all we get. A PvP mode that only about 3% of the PvP player base actually participate in and a mode that bungie designs all the metas/buffs/nerfs around. It’s a dumb unbalanced unfun mode that no one plays and is filled with cheaters. And that’s all we get. Bungie is pathetic. Don’t worry though, eventually when bungie finally does rotate the maps all the youtubers and streamers will suck bungies dick again like they always do. And that will be enough to satisfy bungie for a few more years. Lol.

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        • Bearbeitet von Frèák: 6/7/2021 7:15:00 PM
          SBMM doesn’t belong in a casual Valor setting. Especially in P2P networking. There’s literally no point. Broken Lobby balancing has ruined this games PvP. But the console gens have the population slit yet again. Survival and Elim both have SBMM enabled. And it’s called CONTROL not capture. Yes new maps are needed. But good luck with that. Special scavenger mods need to be disabled

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          6 Antworten
          • On top of this, no true reason to run trials.....

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            • Removing SBMM was a great change. They should remove lobby balancing along with it

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            • [quote]All this waiting in suspense every new dlc hoping pvp will get worked on is exhausting.[/quote]Have you ever considered not doing that?

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            • Didn't they just neuter stasis because of pvp?

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              • Bearbeitet von Double07: 6/8/2021 4:44:08 AM
                They only discuss those details with big name streamers, you know, the ones without arbitrary digits in their gamer tags.

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              • Playing devil's advocate, but what do they have to gain by "fixing" it? They will spend a bunch of money and resources to fix.....a free game mode. It's not going to fill their coffers with more cash. Unless they have a way of monetizing PvP, it will never be a premier mode in Destiny.

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              • 5 I'm good with but 8 no they should be tied into the prophecy dungeon.

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              • Bearbeitet von Caxy Creations: 6/7/2021 11:26:22 PM
                1. They need to fix pvp before they expand pvp and asking for new maps before the core issues of the mode are fixed is stupid. 2. comp is excellent as a training mode because it helps hone your awareness, positioning, ability usage, and gunplay, all the things necessary to be good at crucible. 3. Oh no...no titles...how will we ever survive....and the comp weapons...aaahhh...however will we live without mini-adepts running around.... 4. Burning maul is NOT useless. It doesn't have a lot of people that play it, but it's still good. The tracking on the heavy slam in super is better than D1 Truth, and the neutral game with the right setup is incredible as well. Do NOT compare ANY titan subclass to the awful reality of Nova Warp, which was nerfed TWELVE TIMES IN THE FIRST TWO MONTHS after release, then nerfed AGAIN at the start of Beyond Light, then SLIGHTLY buffed (they removed the ability to suicide with handheld), then had its ONE AND ONLY BUFF revoked (you can now suicide again with handheld). Behemoth got neutered, sure. But Nova Warp was castrated at birth and was only downhill from there. 5. sbmm wasn't perfect. cbmm is even worse. They need a new system entirely that takes PERSONAL PERFORMANCE into account, as well as balancing teams PROPERLY by putting an even mix of players on both sides instead of assuming that 4 mid-tier players and 2 low-tier players are equal to 3 top tier players and 3 mid-tier players. 6. crucible is full of tryhard sweats and idiotic blues, and every blue thinks YOU'RE the idiotic blue, while every tryhard sweat thinks it's Trials. 7. I wholeheartedly agree. 8. No. If you're going to bring back TotN weapons, just bring back TotN.

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              • I'm sure they know what they could do at this point, it's a matter of weighing whether or not it's worth it. Surely most people treat the Crucible as a means to an end, not there for the actual experience. Low population screams terrible experience when only serious people are the ones [i]consistently playing[/i]. People love scapegoating CBMM without looking at the bigger picture of the situation that Destiny has a terrible PvP and lots of people don't want to play it. People constantly complain over having to do anything in it even if it's the bare freaking minimum. MM is doing what it can, but PvP sucks and it can't change that, no sense that a complete 180 again will magically bring people in. They'll do what they reasonably can to keep it from being completely unplayable. The complainers about Stasis finally got what they asked for. It makes sense too because giving people the ability to freeze each other is obnoxious. Ever hear of the Conclave? It lacked any necessary reason to play, and as such, no one really played it. It wasn't exactly a great PvP experience due to the mechanics of the game itself not really suiting a PvP environment, even with a unique sandbox. The ones that still play are the dedicated and reside on a discord server because it's so empty that matchmaking is hopeless. Thankfully for them, they can still get rewards while doing so unlike a Private match here would.

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              • Behemoth is far from dead in PvP lmao

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