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10/23/2020 5:27:21 PM
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This sandbox change is pathetic. Seems to follow the general ideology of equalizing TTK between all primary weapon types, which is -blam!-ing dumb. Bungie seems rather clueless regarding the link between forgiveness/ease of use and TTK. Literally no reason whatsoever to use anything other than a 600rpm AR even after the nerf. Still will have a 0.80s optimal TTK, their competitor in 150 HCs have been nerfed to 1.00s, ARs are far more forgiving by nature of the spray, their range, and the ridiculous 50 round magazines. Might see more pulse usage or Jade Rabbit now, but frankly Bungie's map selection favours mid-range engagements heavily, which ARs will dominate. To top it off, nothing was done to address SMGs largely (new Rasputin model can hang decently on PC from what I hear, though not nearly so well on console) being trash (ARs are just better at everything), or fusions outside of high impact frames being basically worthless, or the broken nonsense of Bastion or Arbalest (these last 2 are console specific problems due to the nature of movement limitations, field of view limitations, and console increased aim assist) As if tuning the body shot damage on 600rpm ARs means a damn thing on console where the game gifts you crits for anything landing on the upper torso. All in all, PvP this coming season is shaping up to be nothing but a dumpster fire on console.
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  • Bearbeitet von Blimgauss: 10/23/2020 8:41:06 PM
    I think most of the Bungie employees who actually play and are passionate about PvP (eg Josh Hamrick) have left. And what you have remaining there are dudes who want to main auto rifles, haha. But yeah, the twab was disappointing. No adjustments to supers? No new maps? No new modes? No rewards in comp whatsoever? Just wow, man.

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  • Definitely agree. Passive super recharge needs a PvP nerf (raging PvE players take note I said PvP, not PvE) so trials and comp don't become super waiting games. Comp rewards desperately need to be updated. Wins while at legend or Mythic III should have a percentage chance of awarding prisms for example. An emote, emblem, and shader unlocked only at legend would also make grinding the playlist more rewarding and perhaps increase population

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  • The 120s and 180s will have a 1 second ttk and 140s will stay at a .87 ttk. Though you're never going to get that .87 ttk because that would require you to hit 3 crits at max fire rate. I'm on console so that it very rarely ever happening. Console will still be dominated by 600 autos. Though there may be some people using 150 scouts, 340 pulses and hell maybe even 720 autos because they will actually have a slightly quicker optimal ttk.

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