I've written software (including games in assembler by hand back in the 65C02 days) and designed hardware for the past 35 years.
A debacle like we saw yesterday would result in management (Q&A managers especially) and entire Dev teams being let go for incompetence.
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While I don’t have the same experience as you have, game development is something I enjoy doing so I am very curious how something like this happened. If bungie made a full explanation I would gladly read it.
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Bungie will never give us an explanation - they never do. My guess would be insufficient testing, poor version management and lack of self control (i.e. don't tinker with code unless it's broken or you are doing full test regression on what you changed) are the primary reasons.